Papa murphy's little falls mn
Little Falls, MN
2018.11.01 23:24 AdamKempenich Little Falls, MN
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2012.12.09 23:24 BlueB52 Elk River, Minnesota
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2023.05.31 18:42 Zealousideal_Fox7874 Jess and Lane …bear with me.
I’m cleaning my apartment so naturally I’m combing over potential relationships in GG.
There are flaws in this I know, but I was considering Jess falling for Lane. That one little half joke I love is how Mrs. Kim was able to cow Jess with a single look eliciting a quiet “Ma’am”.
My father wasn’t exactly an angry delinquent, but he didn’t do well in school and used to skip class to go the library (he’s very smart just a terrible student and this was the 70s). My mom was very sheltered and he brought her out of her shell. They bonded over music and movies and he bought her clothes she wanted for the first time in her life. He met my mom when they were 20 and 18…married a year later.
I just can see Jess finding Lane more interesting and something stabilizing about her world. Mrs. Kim is often just used as the stereotype of the stern Asian parent, but if we take her at her core she might have been really good for Jess.
(I haven’t forgotten about Dave, I promise.)
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2023.05.31 18:39 ChaiTmarie3 Skinwalker or not something is up... Clear whistle. Please help.
I'm gonna describe a few events over the course of like a year and please let me know what you think! We get to the meat a little further down but bare with me for the details! I genuinely want help with this and actually do not love sharing it this deeply.
I live in a house I really love with lots of yard, probably like 2 acres total. Its situated off the highway but the property itself is completely surrounded by pine trees 3 out of 4 sides. But the open side is where the yard stretches furthest out so there's still a sense of being enclosed when your by the house. I've lived her a little over a year. I enjoy being outside at night. I love the stars and glow of the dark sky and I like watching storms at night and I like listening to the frogs and crickets and whatnot. However. There IS like a little bird farm down the road. I've seen various ducks and geese and chickens and I definitely hear other things. When I first moved in the first night I chilled outside and heard the birds down the way was TERRIFYING. They make horrible sounds during the night if it's nice out because they get comfortable and chatter and move and so do their predators I imagine. I can understand that it's "just birds" to an extent but it is UNDENIABLE that some of the sounds I'm hearing are birds being mimicked. Okay.
I like being alone at night, outside .. it doesn't inherently bother me! My whole life I have always just kind of told myself "this world is my home and it's the same place just dark" and have gotten to enjoy the dark more than the average person I'd say lol. This has changed the last few months. In February my car was broken into late at night. I sat in my car smoking and watching a long movie until 2am then went in. Next morning I go out to a cracked open door and many things missing in the car. Obviously this bothers me! I truly feel like whoever it was WATCHED me that night before smoking and being up late out there the whole time...then saw me go in and to bed and went to my car. It's particularly disturbing because I like to park my car right in front of my house in the yard. They were a few meters away from where I slept in the living room that night.
So that day I go and buy new locks and a little camera. I'm particularly paranoid so I also put soup cans on all my house's like bedroom doors and back door...you know in case someone like fucking crawls through a window or jiggles the door... again, I was paranoid 😅. Anyways I lay down in the living room again that night and the SECOND I fall asleep I hear what can ONLY be described as someone taking a soup can and slamming it, bottom side down, onto the ground...like as if to make that particular sound...and just loud...and RIGHT the second I feel I was like drifting asleep. I wake up instantly afraid and like "noooo way". From the living room, I look down the hallway. The fucking soup can that was on my bedroom door (situated at the end of the hall) was sitting upright in the middle of the hallway on the ground, like 10 + feet away from the door, which was still closed. I froze in fear but IMMEDIATELY called 911. I was so shaken I remember feeling that I probably was "ghost white" like I felt to the bone afraid. I'm whispering to the 911 agent even. 2 cops show up and one treats me like I'm on drugs 😅 the other is on my same page like he looks genuinely spooked after I explain everything and agreed it was supernatural! I actually end up making them stay while I pack a bag and I leave to a friend's house like at 3 am that night.
So nothing really happens since then (early Feb.) except now at night I feel just... Afraid. I tried really digging my spiritual heels in and just not being fearful but it creeps in against my will. When I go out at night I.....KNOW something is watching me. It syncs with my fear if that makes sense? Like sometimes I go out and I smoke and I watched my couple videos and nothing...it's fine. Sometimes I'll just all of a sudden like "snap" into an awareness though.
Heres why I think it's a skinwalker okay... Finally lol
A little over a year ago I was at a turnpike travel station. I ended up driving around the building a few times looking for a spot. Slowly because there were lots of people and it was a busy lot. I noticed a man walking in the lot coming up from my flank (I'm in the car looking for spot, he's walking up to the store). People were still wearing masks I feel like significantly more than now... And he had a mask. It seemed like one of those flesh/face colored masks or one with a mouth printed on it ya know. Keep in mind I don't like interact with this man I just see him as a pedestrian as I'm watching out while a drive okay. So I noticed this guy and his mask right and I think to myself "hmm that's funny/weird" whatever right. I go to like turn my head and look at him again but my body like instinctually does not let me. Like my neck HALTS bruh like mid turn! And I feel afraid and like I definitely should not look at that guy. I don't know just a spiritual deep deep warning system went off and I felt it would harm me if I saw him again?!
I was there ya know getting gas and what not before continuing on to pick up my friend out of town. I head back onto the turnpike and continue just driving and thinking about seeing my friend. Then his face just pops in my head and I fucking realize.... HE DID NOT HAVE A FACE. Like I just got chills typing it. No eyes. Hollow sockets. No mouth. Like Neos mouth in the Matrix when the agent says "what mouth" !!!!!! Okay like just flesh colored smooth face shape. I basically throw er in the vault and think about something else right.
I pick up my friend. We head back on the road back to my house. She randomly says to me "you ever heard about skinwalker?" And proceeds to tell me like a summarized version and the couple different things she's heard of it. Y'all I immediately know in my fucking heart that the man I saw was that. I can't explain how random it was for her to say that about 2 hours after my encounter. And I did not tell her about it ya know like I VAULTED IT okay lmao. So she's looking at me like "what girl what's wrong" and I tell her about what happened on my way to her. We like collectively agree to not talk about it anymore.
This is important to me because like...it's TOO coincidental. And it's been awhile but that man is who I instantly think of when I feel this type of fear while outside at night. And not like "him" or even the face... It's the feeling of "I shouldn't be around this".
Last night I was outside again, having a smoke and watching my show. I've been stressed and what not lately .... No I've been deeply burdened okay. I'm burdened with guilt and fear and also anger at many things. Ive been actively seeking a spiritual means to an end with it and I'm blocked. It was late and nice out and I was just like crying and talking out loud my problems 😅 I stop. I be quiet because all of a sudden I just feel the fear again. The uncomfortableness of being afraid of the dark. So I try to be forthright and have conviction. I say out loud that "I don't know what I would do if there was just a monster or demon right there!" and something like "I'd fight it! Id protect my life or id fail i guess!" Like I'm just out loud speaking these things alone into the dark because it just has been feeling overwhelming to harbor it! ................... Then I hear a whistle. Clear and loud and directly from the tree in front of me. I keep talking out loud but kind of in that way how you pretend you are on a phone call when your uncomfortable walking alone or something, ya know? So that whoever might be thinking about harming you might be tricked into thinking your not alone type of thing.. I go inside like RIGHT AWAY. I don't smoke inside and it's even still lit and billowing inside while I anxiously check the doors and close the curtains.
I feel the urge to light a candle and I do so and walk it through the house while holding my little Cherokee rose rock. (I'm not Cherokee Indian, but I do have native blood as many do. I definitely feel a connection to the native way of life and many folklores. I don't claim to be native but I know I'm connected to the same plane.) I haven't touched or cared about that thing in YEARS and I opened my little cabinet of curiosities to get a candle and saw it laying there. When I held it I instantly felt safer.
I'm not the type who enjoys wallowing in fear. It eventually angers me. Im confrontational 🤷🏻♀️. When I feel this outside at night, at first, it feels DEEPLY scary. I feel cold and like I could be grabbed. But a few moments later I feel stupid. I feel angry for being so afraid in my own home. I pay a lot in rent! I take care of my home and enjoy the solitude the property itself offers. I want whatever entity is haunting my to GO AWAY. What should I do? Is it dangerous to challenge something like this? I don't want to submit or "not acknowledge" it. I don't want to run in my house and shut all my curtains!!!
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2023.05.31 18:35 Salty145 Learn to Linger: Anime's Growing Pacing Problem
| Three years back I started watching the entire Ghibli catalog chronologically starting with Nausicaä of the Valley of the Wind. I had never watched a Ghibli movie to completion up to that point, and let me just say that Miyazaki is kinda underrated. I know its common to rag on him because usually if someone cites one of his films as their favorite anime its probably because it they have probably only ever watched Ghibli films, but the man is by all accounts a master at what he does. Of all the movies I watched during that binge, though, one scene that still sticks with me to this day is the opening sequence to Nausicaä. The way the sound and visual direction is able to build this oppressive and isolating tone without any dialogue is brilliant and is the kind of scene that just tells you that you're gonna be in for a real treat. If there's one thing that Ghibli films are most known for, even among non-anime fans, it's their ability to craft these cozy, vibrant worlds that awaken your in child and make you just want to explore every nook and cranny of their setting. However, they're far from an outlier in this regard. The 1980s and early 90s are brimming with genius directors who knew how to build an atmosphere. While he's best known for his work on 1995's Ghost in the Shell, director Mamoru Oshii was constructing deeply atmospheric all the way back in the 1980s, with his 1985 OVA Angel's Egg being perhaps the most extreme example of this. 1988's classic film Akira has been making the meme circuit lately, but it too thrives on building strong atmosphere. If you thought it just to be a lucky break, then let me point you to the third episode of 1987's Neo Tokyo which was also directed and storyboarded Katsuhiro Ootoomo and is just as rich in atmosphere as Akira is. And I'm gonna be real with you chief... they just don't make em like they used to. A lot of people will chalk it up to "digital animation just hits different" but I don't think that paints a full picture. I think there's another factor at play here: one that I don't see discussed at all, but which I think any aspiring creative can learn from. So let's grab a nice warm cup of your preferred [ insert whatever time you are reading this here] drink and let's explore pacing, atmosphere, and anime's growing need to slow the fuck down (mind my French). I'm sure nothing can go wrong here... Building Atmosphere So before I can go into where modern anime feels like its lacking, we first need to break down just how the hell we build atmosphere and setting in the first place, or at least how these classic works do it. The short and easy answer is that they linger (cue title card), but does that even mean? I could argue that Hell's Paradise lingers with just how much the character seem to stand around and exposit so how is that any different from those prior series? There is, after all, this idea in writing that you can't be action non-stop, that you have to slow down and let your audience catch their breath. However, there's a massive difference between what something like Hell's Paradise does and what something like Angel's Egg does. Angel's Egg's plot certainly moves by at what many would consider to be a snail's pace. Not much happens on screen. Shots and scenes stay on for seemingly longer than they need to, not presenting any real new information in the same way that something like Hell's Paradise does. In that show, every piece of exposition works to build something. In Angel's Egg, it does not. However, what it does do is build atmosphere. With little dialogue for the viewer to chew on, you're instead required to engage with the OVA through its sound design and presentation, you pay attention to the minutia of the world and the fine details in every aspect of its composition. It also contrasts nicely with the more "action-y" parts of the film. By pulling back, it builds in time for the viewer to reflect and contemplate the scene that came before it and how that plays into the overall themes of the work. It isn't just building to the future, but also giving time to reflect on the past. Most commonly, though, these calmer, speechless, "lingering" sequences are used to build atmosphere, like in Nausicaä or the opening episode to 2003's Texhnolyze. It's techniques like these that gave 80s anime that unique feel about it and (as with the Texhnolyze example) can be seen to have some lingering effects on the industry at large. However, what if you aren't trying to build an atmospheric Sci-Fi work like most of what I've listed above. Well, lingering on plot beats can also serve another purpose: building character. What a tasty omelette... Building Character Think about it like this, lingering as I've described above is the cinematic equivalent of "stopping to smell the roses". However, there's an equal component in character writing that is also frequently overlooked. I can't think of any colloquial idioms off the top of my head, so I'll instead I'll invoke Cowboy Bebop (and maybe a little known, band named after bugs) and call it the "You're gonna carry that weight" principle. In the same way that not every story has a happy ending, not every emotional arc is gonna have a neat conclusion. Introspection is a great thing to do in your own life and sometimes its helpful to just sit down, clear your head, and just stew on a problem. Not every emotion is gonna present itself with a sweeping orchestra and a river of tears. Sometimes you just have to live with those emotions, only being able to make sense of them in the quiet moments. The night sure is thick with the feeling of impending clarity. This applies as much to story-telling as it does real time. Series like 1981's Urusei Yatsura, 1998's Cowboy Bebop, and 1995's Neon Genesis Evangelion thrive here, and (perhaps unlike the section on atmosphere) this does permeate to some degree into the more modern era of anime, serving as the core to 2016's March Comes in Like a Lion, and 2021's Megalobox 2 and Sonny Boy. So it's not a hard principle to grasp, but one that I do feel (as I will elaborate on in the next section) is a dying art. Hell, if I can go off on a brief tangent, while Chainsaw Man got a lot of shit by a vocal minority of fans for being "too cinematic", I think that cinematic feel and Nakayama's insertion of anime-original "fluff scenes" (see that famous Aki's morning routine sequence) help to build the atmosphere and sense of resolve in its characters. It helps them feel far more real despite their absurd flaws than most other Shounen casts in recent memory, but I digress. So now that I've name dropped a dozen or so series that do it right (in what is quickly unraveling into a mess of a writing piece), let's explore why old thing good, new thing bad, or at least where a lot of more recent shows seem to miss the point... I'm sure this man brews a mean cup of Joe... The Modern Problem Who here is watching Heavenly Delusion? Yeah, that's right. Time to talk about current things and get SPICY with my takes. I think Heavenly Delusion is one of the biggest let downs this season. Ironically, while its OP builds a strong sense of atmosphere and does a lot of what I talk about here but in OP form, the series itself never seems to get it, and its far from alone. See, for a post-apocalyptic story, Heavenly Delusion does a pretty poor job of world-building. It's always moving, always proposing new questions (to speak nothing on how I feel about those questions), and always expositing, but it never stops. It never slows down long enough to give you time to process any of it, and in a genre as stooped in atmosphere as post-apocalyptic survival stories tend to be, I find that deeply unfortunately. Just take a look at 2017's Girls' Last Tour and I dare you to say that Heavenly Delusion has half the sense of atmosphere that show has. GLT is dripping in atmosphere for a lot of the reasons I've already talked about. It's hauntingly dripping in suffocating silence and hopelessness and feeds that into what narrative tangents we get every odd episode. Heavenly Delusion has none of that. Hell, it can't even make the man-eaters convincingly intimidating. And it's far from alone. While some series from recent memory thrive on their quick wit ( Bocchi the Rock, The Tatami Time Machine Blues, Great Pretender, etc.) so many others seem intent on moving at the speed of sound, and missing out on the slow parts that gives your story heart. Trigun Stampede doesn't work half as well without slowing down every so often, and finishing every episode off with a contemplative and slow ED that works as a great consolidation of resources to give you that breathing room and time to linger; Skip and Loafer excels at tinging some of its slower moments with a hint of profound sadness and introspection that build a sense of realness to its narrative instead of droning on from plot point to plot point; and the highly overlooked Do It Yourself from last fall is basically Lingering the Animation with how it uses a methodical plot to deliver one of the most pointed portrayals of "enjoy life in the moment" that the genre has ever put forth. All these series work by slowing their pacing when they need to and giving time to linger and are all newer series, so what am I even on right now? No, the problem is all the shows that simply don't so this. Call of the Night has a setting rife for this atmospheric contemplation but decides that's slow and boring so its gonna be a pseudo-Shounen instead. Hell's Paradise comes out of the gate with its narrative and only slows down to play exposition catch-up after hooking in the audience. Demon Slayer couldn't be bothered to give us more than a line of dialogue from the family whose brutal (off-screen) murder at the hand of demons serves as the backbone of its entire narrative. Jujutsu Kaisen suffers the same, ultimately undermining what could be a half decent meditation on death and the meaning of life (good thing we got Chainsaw Man for that). Oshi no Ko decides to front load its story, not with endearing character moments, but an hour and a half of exposition all to set up one scene that itself barely deserves the setup. I'm kinda picking on the big names because they're the most prominent, but believe me this issue goes all the way down the food chain. But I think the most egregious offenders are Summertime Render and Cyberpunk: Edgerunners. The former having the audacity to layer that sweet, sweet atmosphere on thick in the opening episodes only to push it aside in mind-numbingly fast-paced action, and the latter... well... I watched Edgerunners back during the initial hype, and while I certainly enjoyed its great cast, great animation, and excellent score, I always felt like it was missing something though I could never put my finger on it. Now I kinda get it. For a series based on Japanese cyberpunk aesthetics that (as far as I'm aware) arose from the Sci-Fi boom of the 80s, it seems to not fully understand what made that aesthetic work in the first place. In the most brutal twist of irony imaginable, Edgerunners is a fast-pace, high octane action series form start to finish that never once stops to linger long enough to allow any of the weight to settle in. It never slows to explore the implications of its setting besides "this is just how the genre does things I guess" and tries to be so cool so hard that at times it overplays its hand and can come off as awkward (you will never convince me that "Choom" is not cringy af). It is an overall really good show, but standing in the shadow of giants, I just can't help but feel like it could have been so much more. Anyway, let's wrap this puppy up... Side note: the ED actually has a pretty great sense of weight to it that the series itself lacks. Go watch that MV if you haven't already... Final Thoughts So what's the point? Gonna be honest... I don't know. I know at the end of the day, most people who watch anime don't care and that's fine. I hold no grudges for those who like any of the series that I listed above, and do think many of them (pretty much all of them except Summertime Render) have their own charms that make for enjoyable, if incomplete, watches. But at the same time, I'm hoping that by spending this last hour or so of my time, I can maybe get some gears turning in your head and get discussion going on how to improve things in the future. I know a lot of new fans don't like to watch older anime for any number of reasons, even if I think by doing that we blind ourselves and create problems that past generations have already solved. I'm an artist at heart. I love to hone my craft my seeing what works and doesn't work in others, and hope that just maybe I can maybe provoke a cheekly little "interesting. I never thought of it like that" from like-minded folk. I've always loved anime for its ability to build atmosphere and style, and maybe just a little feel like the modern climate is moving away from that. However, instead of making another "old anime good, new anime bad" post I wanted to maybe be a little more constructive and dive into the why behind the way I feel. I hope this was at least mildly enjoyable to read, and I'd love to hear what y'all have to say about this topic in the comments below. Meanwhile, I've been sitting at this screen for close to two hours and need to go touch some grass. Maybe I'll finally watch that 2nd Patlabor film like I've been meaning to for the last week... submitted by Salty145 to anime [link] [comments] |
2023.05.31 18:33 xtremexavier15 TSWT 23 (pt 2)
The episode faded back in to a close-up of the Chris logo emblazoned on the side of the Total Drama Jumbo Jet's tail fin. "Welcome back to resource rich Alberta, Canada," the host greeted as the camera panned down to him, the Final Four, and a pair of interns standing by the open rear of the plane. Topher had regained control of his post digger, and a pyramid of oil drums stood behind the host.
"The interns were supposed," the two interns looked down in shame, "to bury these barrels full of maple syrup, sugar, spiders, and rattlesnakes," Chris explained, knocking on the top barrel causing it to rattle and hiss. The cast flinched in fear. "Long story short, the interns buried our reserve fuel barrels instead," the host continued angrily, knocking the top barrel over onto the interns. The lid fell off immediately, and while the black intern ran screaming, the white intern was quickly covered in a swarm of angry snakes and spiders.
"Since Izzy came in second," Chris said holding up a pickaxe and metal pan, "she gets this rusty old prospector kit."
"Sick!" Izzy cheered excitedly as she caught the tools that were tossed to her.
"And Ezekiel takes third place!" Chris added, the camera panning to the crochet boy as the host approached him holding a small plastic pail and shovel, the former red and the latter yellow.
"A child's pail and shovel?" Ezekiel asked.
"You're welcome," Chris told him. "And for coming in dead last...!" he said, looking towards the final teen with empty hands.
"I built a real T-Rex," Mal said in disbelief. "That should get me something!"
Chris laughed, a whistle now in his hand. "Yeah, you'd think so," he told the troublemaker. "First one back with a barrel of my oil wins immunity!"
"There are probably twenty square miles of badlands," Ezekiel said as he looked around, the perspective following his gaze across the wide barren landscape. "This could take a while."
"Oh! I forgot to mention!" Chris spoke up. "We'll be pummeling you with the occasional boulder." He laughed, then added "Funny, right?"
The Final Four just glared at him, and the whistle was blown.
\
The scene flashed ahead to some isolated spot in the rocky badlands, the camera panning to the right onto Mal digging with his hands. He was looking rather annoyed, and even more so when Izzy walked up behind him with her pickaxe and pan in hand.
"And this is the guy who looked down on us for the duration of the season," Izzy teased. "Currently digging the dirt with his bare hands."
"I didn't have a choice," Mal replied bitterly as he dug harder. "My dinosaur somehow managed to score worse than all of yours."
"That's because we don't like you at all," Izzy chirped.
"Don't you have somewhere to dig?" Mal shot back.
"Do you want to borrow my pickaxe?" Izzy held out the object.
"Are you being serious?" Mal raised an eyebrow.
"Psyche!" Izzy retracted her words. "It's likely against the rules, and I don't want to break them like you do."
Mal growled. "When are you never annoying? Leave me!"
"I will, but watching you dig without any tools is more enjoyable to watch," Izzy admitted.
"GET! OUT!" Mal roared in Izzy's face.
"Okay bye!" Izzy zipped away.
Confessional: Izzy
"I enjoy being playful, and although I am considered obnoxious, I only play it up when I'm around those I dislike, like my lying ex-boyfriend," Izzy sharply glared at the camera.
Confessional Ends
The shot cut to the glaring sun, then the camera panned down to Topher and Ezekiel strolling together with their prizes.
"If you want, we can trade our prizes," Ezekiel slyly offered.
"And work with a baby shovel? Not a chance," Topher denied before setting his post digger down and digging right through the dirt.
"I know we joined forces to vote out Mal, but I'm not sure if that makes us friends," Ezekiel called out.
"Why would you even say that?" Topher asked.
"Before Mal exposed himself, we rarely, if ever, had a conversation with each other," Ezekiel brought up, "and you were perfectly comfortable with eliminating Sadie."
"I was focusing on the game instead of Chris for once, and Sadie would've gotten more hurt if she was still here," Topher said.
"You do have a point there," Ezekiel slightly agreed, "but-"
Topher noticed something approaching off-screen. "Incoming!" he shouted, tackling Ezekiel out of the way just as a boulder crashed down in the spot Ezekiel had been standing.
\
The scene flashed to Chef sweating heavily as he carried another boulder to the bucket of a catapult. He set it in place, then leaned against it to catch his breath in the harsh heat.
"This, is the life," Chris said, the shot zooming out to show him standing at the front of the catapult holding some kind of drink in half a coconut. He casually leaned against the siege weapon, accidentally pushing the lever and causing it to launch the boulder, and a screaming Chef, into the air.
"Uh oh...," the host said as he watched his assistant fly off.
\
The shot cut back to Topher and Ezekiel, focusing on the discarded post digger before panning leftward to the boys lying on the ground next to the pail and pickaxe.
"Now that was a close call," Topher said as he started to pick himself up off the ground.
"Thanks for the save," Ezekiel added as the two stood back up. "I would have been dead."
"And I didn't want that to happen," Topher told him. "Letting people die is a line I won't cross." As he spoke, a familiar scream rose up in the background just before Chef and the boulder he was clinging to flew past behind the boys.
"I thought you would've left me under that boulder," Ezekiel replied as Chef landed with a crash just out-of-sight, "but I was wrong." In the background, Chef ran back the way he'd flown in from with a look of fierce determination on his face.
"There's more to me than just my talents and good looks," Topher said. "Now let's get back to digging." Ezekiel nodded, and the two picked up their tools.
Topher turned on his post digger, and Ezekiel started to dig with his shovel.
Confessional: Topher
"At first, I didn't think much of Ezekiel. I thought he was easy to eliminate before the merge, but he surprised me to the point of reaching the final four with me," Topher commented. "I applaud him for that, and I'm happy to call him a friend."
Confessional: Ezekiel
"I'm not gonna be ungrateful towards Topher after he rescued me from that boulder," Ezekiel admitted. "He has his flaws, but I have mine as well. He's not so annoying now that I think about it."
Confessionals End
Topher's post digger immediately produced a metallic clang beneath the dirt. "What did you hit?" Ezekiel asked, prompting Topher to stop the post digger so he could look down.
A particularly thick black liquid was oozing up around the spot Topher's tool was still embedded. "That's a barrel of oil!" Topher exclaimed.
\
The scene cut to multiple holes that were dug on the ground courtesy of Izzy, who wasn't on-screen right now.
A familiar scream was heard approaching, and Chris soon fell from the sky clinging to another boulder...which landed on top of him.
The camera cut left to Izzy using her pickaxe to dig a hole she was currently in. After a few more hits, she stopped to take a break.
"How am I supposed to find a barrel of oil out here in Drumheller?" Izzy grunted and hurled her pickaxe away. A clang was heard, and she went over to discover that her pickaxe had hit a barrel of oil, the oil leaking on the dirt.
"Hello, oil!" the wild child gazed at it. She soon saw a boulder coming her way, and it inspired her to hastily scurry out of the hole she was in before the boulder closed it.
"I could've been stuck in there, but thankfully I'm not," Izzy said to herself and focused on the oil.
\
The scene skipped ahead to a close-up of the oil barrel being rolled across the ground, a trickle of oil leaking from a small hole in the side near the lid.
"But if I take the barrel," Topher said as the shot zoomed out to show Ezekiel rolling the barrel, "you wouldn't get your first immunity."
"One of us should have immunity, and you deserve it," Ezekiel said after he stopped rolling the barrel.
"Really?" Topher asked.
"It's my way of saying thank you for saving me," Ezekiel proposed. "I'll find my own barrel."
"We don't need to convince Izzy to vote for Mal. She's as onboard with us as a captain on a ship," Topher said.
"Now go give that barrel to Chris before Mal does!" Ezekiel ordered Topher, who complied and rolled his barrel away from Ezekiel.
\
Another flash took the focus to the plane, where Chef and Chris were outside next to a grill; Chef cooking a hot dog and Chris eating a burger. They looked up when they heard the telltale pants of exertion, and saw Topher approaching with the leaking barrel.
"Congratulations, Topher. You just won yourself immunity!" Chris greeted as his fan rolled the fuel barrel up next to the plane.
"Can I go inside the plane for a while?" Topher requested.
"But we've got a final three barbecue ready. And you've got a very rare chance to hang alone with the host with the most," Chris glorified.
"That has been my lifelong dream!" Tooher marveled. "I'll party with you after I cook something first."
He ran off into the plane, leaving Chris and Chef to share a confused look. "Yeah, I don't get him either," Chris said idly.
\
The camera cut to where Mal was frantically digging another hole. "Must...get...barrel...," he muttered to himself, flinging dirt behind him. He stopped and grinned, the shot cutting in for a closer look and revealing the metal surface he'd just uncovered. "Perfect!"
A shadow fell on his back a few seconds later, and the perspective changed again to reveal it as Izzy standing next to her barrel. "Looks like I doubted you," she began. "You were able to dig up a barrel."
Mal stopped and briefly looked back over his shoulder to peek at her. "Unlike you, I did it all by myself and without any equipment," he gloated, "so that does not make me inferior to you."
"It doesn't, but I did find a barrel before you, so top that!" Izzy mocked the malevolent one.
It was then that Chris entered the scene, accompanied by the dings and icon that signaled a musical number. "Guess what!" he told Mal and Izzy, grinning impishly.
///\
[The scene changed to a dark lit room. Two castles rose up on opposite sides. The one on the left was colored gray and the one on the right was colored black. Both castles consisted of a cannon, two catapults, and two boulders, and a flag of the two contestants' faces were waving. The music began to play like one heard in war as Izzy rose from the gray castle and Mal rose from the black castle.]
"My dearest Izzy, you know I am a twisted man. Of my virtue I am truly proud."
[Mal started off the song in a deep and melodramatic tune. "What are you saying?" Izzy asked.]
"My chaotic Izzy, you know that thing called harmony, of which we lack that makes us stand from the crowd."
[Mal continued and Izzy added "Okay, that is true."]
"Then tell me, you big nut. Why you see them as your friends? Why do these normies touch your soul?"
[Mal sang as the floor started to blaze up and Mal's castle started to become bigger.]
"They see you, they fear you. The sun caught in your fiery hair, is blazing at them out of all control."
[He criticized the fiery haired girl and he and his castle began to tower over Izzy's.]
"Unlike chaos, their kindness, will help keep you contained."
"It's burning, it's maddening, it only causes you pain."
[Mal emphasized his next verse diligently. The ground below him blazed up with fire more, and Izzy looked at it with surprise before she steeled her glaze at Mal.]
"I am crazy!"
[Izzy began her verse, leading Mal to comment "Established!"]
"I am insane!"
[She continued. "Yep!" Mal said snidely.]
"But unlike you, I do not wish to cause pain!"
[Izzy sang, her tower increasing in width like Mal's did.]
"I love destruction and chaos, but I know too much is bad for us!"
[Izzy sung out, the fire circling around both of their castles.]
"Let go of my friend Mike! His body is his to own! Your heart consists of nothing but stone!"
[Izzy became serious as her tower rose up to reach eye level with Mal.]
"I will stop your plans to destroy my friends and my foes! We'll see how the final battle goes!"
[After Izzy said that part, the rivals readied their weapons to attack each other.]
"I've taken out your group! Now it's your turn to go!"
[Mal launched the boulders with the slingshots, creating holes on both sides of Izzy's castle. He let the rising fire lit the fuse of his cannon.]
"I have my integrity! Don't make me stoop this low!"
[Izzy performed the same actions Mal did and did damage to his castle as her cannon's fuse was lit as well.
Eventually, the cannons shot their balls out, and the two balls flew towards each other. They finally struck, and it created an explosion that covered the screen.]
///
"Say what you want about me, but I will never succumb to your levels of insanity," Izzy told Mal seriously. "You can take down my friends, but you can't turn me against them."
"And I want you to know that you'll never stop me from conquering Mike and his pathetic alters," Mal retorted. "Once I'm done with this show, I'll get the attention I ever desired."
Confessional: Mal
"Mike is trapped for good, and with him home, I can steal his hopes and dreams and make them mine!" Mal promised. "I will not burn down in a blaze of glory doing it though."
Confessional: Izzy
"And people say I'm a lunatic," Izzy grumbled. "You should compare me to Mal and reconsider."
Confessionals End
The footage flashed ahead, showing Izzy and Mal arriving at the plane with their barrels at the same time, though Izzy's was leaking.
"Where is everybody?" Mal asked.
"Ezekiel or Topher already got immunity, which means we're both obviously up for voting," Izzy said and turned mischievous, "or should that be you!"
Confessional: Izzy
"This is it! Mal didn't win immunity and this sure as heck ain't a non-elimination episode," Izzy whooped in the confessional. "The only person that'd get a vote is me, but Mal will obviously cast it."
"You should vote for yourself if you want a tiebreaker!" Mal cried outside the bathroom.
Izzy scowled at the door. "Not going to happen in your life!"
Confessional Ends
Crickets were chirping as the footage resumed, the camera pulling away from a close-up of a string of Chinese lanterns to show the Final Four assembled on boxes around a nighttime campfire.
"I've got a little season one tribute treat here for you!" Chris told them, holding up a marshmallow. The shot moved in front to show the platter he was holding with two other marshmallows and the stack of passport votes, and he continued. "Remember, Topher has invincibility, so there better not be any votes against him. So, Topher, you get tonight's first marshmallow."
He tossed the bit of sugary white fluff to the Chris fan, who caught it and examined it. "I remember watching them get passed to the contestants a lot," he remarked, "and now I get one to myself? Amazing." He shoved it into his mouth.
"Tonight's second marshmallow goes to," Chris continued, "Ezekiel, who also had no votes against him."
He tossed the second marshmallow to Ezekiel, who caught it and moved to toss it into his mouth.
"Let's read the remaining votes," Chris said, picking up the top passport of the stack, "just for a little suspenseful fun. The first vote goes to...Izzy!"
Izzy tensed up, but Ezekiel placed a comforting hand on her shoulder.
"One for Mal," Chris continued, the shot cutting to Mal and Topher as Mal's donned a scowl and Topher slyly smiled at him.
Chris looked at the third passport, and said "Another one for Mal!"
Mal was starting to get nervous at this point.
The shot cut back to Chris. "And the last vote goes to...Mal!"
Izzy caught her marshmallow with her mouth. "I can taste the sugar!"
"Finally! You're out of the game!" Ezekiel bashed the angry malevolent boy.
"This calls for a celebration!" Topher got out of his seat. "We've all been through a lot because of Mal. Be right back!"
Topher ran up the ramp of the plane. A few seconds later, he came back holding a rectangular chocolate cake. There were three lit candles on top, and the text 'Goodbye Mal!' was drawn out with chocolate frosting.
"This exquisite chocolate cake was baked by yours truly!" Topher stated as he walked down the ramp, but slipped on the puddle of oil, forcing him to land on his back while the cake splattered on the floor candle first.
"Topher, look out!" Chris, Izzy, Ezekiel, and even Mal yelled in alarm.
"What for?" Topher asked in confusion, unaware of the candle lighting the oil.
The camera quickly panned rightward to the door at the side of the plane; it slammed open and countless animals ran out – a sasquatch, a bear, a horse, a seal, a duck, a bunch of rats and chipmunks, and Ezekiel Clone at the front of it.
The resulting explosion was shown from about a mile away, and the light completely enveloped the once-peaceful nighttime scene.
The dust that had been blown up soon cleared, revealing that the shot had moved back towards the campfire. A tiki head had tipped over and metal debris was falling from the sky, and nobody was seen for about a second before Izzy and Mal leaned back out from behind the other tiki head that had been flanking them.
Ezekiel followed shortly after, standing up from behind the tiki that had fallen over and shouting "Topher!" in overwhelming concern.
"My beautiful plane!" Chris added, popping up in the foreground in panic and grief. Both he and Ezekiel immediately dashed towards the scene of the explosion, and the camera followed them as they ran.
While Chris continued onward to the wreckage, Ezekiel stopped at the stunned and charred form of Topher sitting on the ground. Topher's cake was burnt, and his hair was missing some pieces.
"Are you okay?" Ezekiel asked frantically.
"This cake was chocolate," Topher squeaked out, "and it's destroyed."
"Are you okay?" Izzy asked as she and Mal slid into the scene, only the girl looking genuinely concerned.
"I am not looking okay!" Topher replied as his singed hair crumbled and fell away.
"I gotta say, this is a nice look on you," Mal complimented Topher impolitely, to which the latter chucked the destroyed cake at the farmer's face.
"Chris?" Izzy asked nervously, looking off in the direction the host had run. "We need you!"
"He's fine," Chris said angrily, standing in the wreckage holding what looked like a flatscreen television. "Although I guess with the whole 'blowing up my plane' business," he said, the camera zooming out dramatically to show the full extent of the wrecked Total Drama Jumbo Jet, "he's OUT OF THE GAME!" The four teens were shown looking stunned at the announcement.
"So...the Final Three is me, Izzy, and Ezekiel?" Mal asked after he got the cake off his face.
"Yes, and I'm upset that you even made it to this point while I'm disqualified for an accident by Chris!" Topher glared up at Mal.
"You were just a pawn in my game like everyone else," Mal said before leaving the three.
Izzy and Ezekiel turned their heads over to Topher. "Don't worry about him. The two of us will not give up against that jerk!" Ezekiel assured.
"And given that we've come this far, we're not going to let him win!" Izzy confidently declared.
"Mal's karma will come to him, but I need to find something to cover my bald head," Topher added after looking at it.
\
The scene flashed over to a shot of the slightly-singed picture of Chris on the plane's tail fin.
"Well...," Chris began, audibly distraught, "this was not my best day...ever..." The camera panned down to show him standing amid the wreckage, eyes wide with shock and grief. "Join us next time," his voice cracked. "There...will be a next time, I'm just...not...sure what kinda show it will be," he said, holding back tears, "or where... It will still be called," he struggled to say, raising his right pointer finger as the usual grand music began to play, "Total! Drama! …World Tour...!"
His voice cracked again at the end, and he squeaked out the last two words before finally bursting into tears.
(Roll the Credits)
\
(Bonus Clip)
Chris was standing inside his plane, despite the fact that it was blown up as sad music played in the background.
"If this catastrophic event taught me one thing, it's how important the objects used in the show are," he mentioned seriously before getting down and rumbling through the props on the floor.
"I hope that some of the props were spared!" he begged and faced the camera after grabbing a toothbrush. "On the bright side, my teeth will remain snow white!"
18th: Shawn
17th: Amy
16th: Lindsay
15th: Rodney
14th: Jo
Eliminated: Owen
13th: Duncan
12th: Sky
11th: Heather
10th: Cody
9th: Ella
8th: Noah
7th: Sadie
6th: Owen
5th: Eva
4th: Topher
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2023.05.31 18:31 LoopyFig How does curvature spread through the time dimension?
So I’m a little confused about the spread of gravity in time.
Say I’m floating in space, apparently nothing around. Out of nowhere, something super heavy, like a neutron star or something, pops into existence in my general vicinity.
Now, from the space perspective, I would see that a sort of bubble of gravity extends out from the neutron star, and pretty quickly I would feel the bend of space (and time, since I start falling towards the star).
But the time perspective seems a bit different. In the moment before the neutron star exists, there won’t be any curvature in vicinity. If spacetime was like a rubber sheet (I know it’s an imperfect analogy but bear with me), why doesn’t the curvature extend backwards in time? In the moments before the neutron star exists, aren’t I technically “close” from the spacetime perspective to a heavy object?
Feels like a dumb question, but I would appreciate an explanation.
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2023.05.31 18:29 Individual-Bat232 I think i might've time travelled
Hi I've recently thought about timetravelled and then memory of mine came up to me. I was about 6 or 8, and I was in the Krynica Mountains in Poland. It was very snowy that day. I was pretty new to skiing, and from time to time I would fall down on the snow. One time when I was doing zigzag exercises with little flags (it looked like a flag with a pole on both sides), And then, as I recall, I went into this flag between the poles (I was alone; there were only strangers there; my family was on other ski slopes), and I fell on my face. When I turned around, everything looked the same. There was snow, trees, and even this flag thingy. And then I saw a cameraman with an old-school camera (a wooden camera for black and white photos). That's how it looked. I think he was making a movie. He was standing before me, but his back was to me. Then I saw who he was shooting. There was a woman with very white glamour skin and very velvety black hair (and with black uv glasses or something that looked similar); what was most eye-catching was that she was wearing luxurious fur and very old-style clothes. The cameraman also had very old clothes. She also was skiing with two ski poles in her hands. So after I saw them, I saw her sliding sideways in front of me, and the cameraman was shooting her. It lasted like 60 seconds, and she slid near me, and the cameraman went after her. They didn't notice me. After those holidays, I told my family, but they didn't believe me, and I've moved on. I'm not sure if I have time traveled or reality shifted. But something unusual happened that day. Tell me what you think about this. I'm not sure, but I think the footage from that cameraman might exist somewhere. Maybe they were photos or a movie; I'm not sure.
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2023.05.31 18:28 marcoxnt93 [H] Full killer 26 bundle , a lot fanatical mystery keys and a lot good games [W] Offers
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2023.05.31 18:27 marcoxnt93 [H] Full killer 26 bundle , a lot fanatical mystery keys and a lot good games [W] Offers
An Elder Scrolls Legend: Battlespire Banners of Ruin Biped CORPSE FACTORY DUSK ’28: ULTIMATE EDITION Dead Island Definitive Edition Dishonored Eldest Souls Gedonia Hero’s Hour Lamentum (HL 4,70 zł) Legend of Keepers: Career of a Dungeon Manager Oddworld: Abe’s Exoddus Oddworld: Abe’s Oddysee Oddworld: Munch’s Oddysee Oddworld: New 'n’ Tasty with Alf & Abe DLC Packs Oddworld: Soulstorm Enhanced Edition Oddworld: Stranger’s Wrath HD Rain World Röki THE GAME OF LIFE The Ascent The Elder Scrolls Adventures: Redguard Trolley Problem, Inc. Fanatical Mystery Bundles Leftovers Noitu Love 2: Devolution x 2 OUTBUDDIES DX Vambrace: Cold Soul Adventures of Chris Serial Cleaner Dark Devotion Kingdom Rush Frontiers Everhood The Town of Light x 2 Crumble Dead End Job x 2 Valfaris Garbage x 2 Alchemy Garden Double Kick Heroes x 2 Nihilumbra Dub Dash Stick it to The Man! SEUM: Speedrunners from Hell Reventure Iron Marines Beasts of Maravilla Island Weaving Tides Pixel Heroes: Byte & Magic White Night Hidden Shapes - Trick or Cats tiny & Tall: Gleipnir Doodle Derby Gone Home + Original Soundtrack Omen Exitio: Plague Tesla Force The Black Heart Police Stories From Space DESOLATE Just Die Already Warhammer 40,000: Mechanicus TIER 0 Back 4 blood eu Destiny 2 Planet of Peace Exclusive Emblem Dirt Rally 2.0 + 3 DLC F1 2012 F1 2019 Anniversary Grand Theft Auto Vice City Remnant from the Ashes Road to Guangdong - Story-Based Indie Road Trip Driving Game Squad the wolf among us TIER 1 Absolver Bloodstained Ritual of the Night borderlands Game of the year enhanced Edition Borderlands: The Handsome Collection EU Darksiders genesis Doom Eternal Duke Nukem Manhattan Project Elex Endless Space 2 – Deluxe Edition friday the 13th Geometry Wars 3 Dimensions Evolved Mystery Genital Jousting Grid Autosport Grid ultimate edition Golf With Friends GoNNER BLüEBERRY EDiTION guild wars 2 heroic edition guild wars nightfall Hitman Absolution House Flipper Just cause 3 XXL Kingdom Rush Kerbal Space Program x 2 Legend Of Grimrock Lego Marvel 2 Deluxe Little Dragons Cafe Mafia III: Definitive Edition MAIN ASSEMBLY Maneater Mordhau Orn the tiny forest sprite Outward US x 2 Overcooked 2 + Surf and Turf + Too Many Cooks pathfinder wrath PGA TOUR 2k21 x 2 Phantasmagoria Portal Knights Pro cycling manager 2019 Project Cars Project CARS 2 + Japanese Cars Bonus Pack Risen Sairento VR Scum Second Extinction Sonic Forces Spyro Reignited Trilogy x 2 Starbound Star Trek Bridge Crew State of Decay 2 streets of rogue Summer in Mara Superhot VR Tales of Zestiria Team Sonic Racing Tekken 7 The Elder Scrolls IV Oblivion GOTY The Division + DLC US Tomb Raider GOTY Total War: MEDIEVAL II – Definitive Edition TRINE 2 Complete Story TRINE 3 The Artifacts of Power Tracks - The Train Set Game WARHAMMER 40,000: Gladius- Relics of War Warhammer 40000 : Mechanicus Wasteland 2 Directors Cut Wasteland 3 valkyria chronicles IV Complete X-com 2 TIER 2 ABZU Armello x 3 asterix obelix xxl3 Band of Defenders batman arkham knight Battle Chasers: Nightwar Beyond Blue BioShock Infinite Book of Demons CHAOS CODE -NEW SIGN OF CATASTROPHE- Choice Chamber Chess Ultra Cities skylines civilization IV Complete Edition Civilization 5 Dead by Daylight Degrees of Separation Drake Hollow Driftland: The Magic Revival x 2 Endless Space 2 Europa Universalis IV eXperience 112 FEZ Flying Tigers: Shadows Over China - Deluxe Edition Forced From Space Gamedec Gato Roboto Golf With Friends Gunman Tales Hotshot Racing human fall flat Hyperdimension Neptunia Re;Birth1 Icewind Dale: Enhanced Edition Just Cause 3 Killing Floor 2 King's Bounty: Crossworlds King’s Bounty: Warriors of the North - The Complete Edition Last Oasis Manhunt Megadimension Neptunia VII Men of War: Assault Squad 2 - War Chest Edition METAL SLUG 3 Metro Last Light Redux Miscreated MO:Astray Morphopolis Motorcycle Mechanic Simulator 2021 Natural Selection 2 NecroWorm Neo Cab NEOVERSE Not For Broadcast Oddworld: New 'n' Tasty Odyssey - The Story of Science OF MICE AND SAND -REVISED- One Step From Eden Opus Magnum Overcooked Overgrowth PATHOLOGIC 2 Pillars Of Eternity Phoenix Point Year one edition Planespace Torment Enhanced Edition Plunge Quantum League Quest of Dungeons Railroad tycoon 3 Rise of Industry River City Melee Mach Roarr! The Adventures of Rampage Rex Sanctuary RPG: Black Edition Scribblenauts Unmasked Scythe Digital Edition Serious Sam 3 BFE Shadowrun: Dragonfall - Director's Cut Shing! Skullgirls Sinking Island Slinger VR SNIPER GHOST WARRIOR CONTRACTS Sonic All Stars Transformed Collection Sparkle 2 Sparkle Unleashed Starbound Star Wars Galactic Battlegrounds Saga STAR WARS Jedi Knight - Jedi Academy STAR WARS™ Jedi Knight II - Jedi Outcast STAR WARS The Force Unleashed Ultimate Sith Edition Star Wars Kotor 2 Star Wolves 3: Civil War stick fight the game Stronhold Crusader 2 Struggling Styx Master of Shadows SUPER TIME FORCE ULTRA SurrounDead Surviving Mars x 2 Swords of Gurrah Tannenberg THE KING OF FIGHTERS XIII STEAM EDITION The Technomancer tilt brush Titan Quest Anniversary Edition The Bard’s Tale IV: Director’s Cut The Beast Inside The Gardens Between The Incredible Adventures of Van Hesing the long dark survival Edition The Stillness of the Wind The Swords of Ditto: Mormo’s Curse The town of light The walking dead the new frontier The Wild Eight Train Valley 2 Trüberbrook Tropico 5 Tsioque Unto The End Valfaris Voidship: The Long Journey volcanoids Wargroove WARSAW West of Dead x 2 Wizard Of Legends x 2 Worms Clan Wars Without Within 3 XCOM: Chimera Squad Yooka Laylee Zwei: The Arges Adventure Zwei: The Ilvard Insurrection TIER 3 112 Operator 911 Operator Acorn Assault: Rodent Revolution Ageless AI War 2 Alan Wake's American Nightmare Alien Shooter 2 Conscription Amnesia: A Machine for Pigs Amnesia: The Dark Descent angry video game nerd Arcana Hearts 3 Armada 2526 Gold Edition arma X As Far As The Eye Ashes of the Singularity: Escalation Atari Vault AVEN COLONY Before we Leave Belladonna BLACKHOLE Blitzkrieg Anthology Boomerang Fu Bomber Crew - Deluxe Edition Boreal Blade Borealis Bridge Constructor Playground Broken Age x 3 Brothers – A Tale of Two Sons Bunker Punks Call of Juarez: Bound in Blood Cally's caves 3 Callys Caves 4 Capitalism 2 Carmageddon Max Damage Cast of the Seven Godsends Cepheus Protocol Chaos Reborn City Siege: Faction Island COLT CANYON Cook, Serve, Delicious! 3?! Crazy Belts crazy machines 3 Creeping Terror Crowntakers Crying Suns CTU: Counter Terrorism Unit Cybarian: The Time Travelling Warrior Cyber Hook Dad Quest x 2 Dark Heritage: Guardians of Hope Darkness Within 2: The Dark Lineage Darksiders Warmastered Edition Dark Strokes The Legend of the Snow Kingdom Collectors Edition Dear Esther: Landmark Edition Death to Spies: Moment of Truth Death Squared DESOLATE Detached Deus Ex: Invisible War Dimension Drifter Distrust : Polar Survival Double Dragon IV Draw Slasher Duke Nukem Forever x 2 Dungeons 3 Dungeon Siege II DV: Rings of Saturn EarthNight EarthX Eliza Enforcer: Police Crime Action ENSLAVED™: Odyssey to the West™ Premium Edition Epistory - Typing Chronicles Etherborn Etherlords I & II Evergarden evoland F1 2018 Fahrenheit: Indigo Prophecy Remastered Farming World Fire Fort Triumph Fury Unleashed x 2 Garfield Kart Gas Guzzlers Extreme Goat simulator Golf Gang God's Trigger Go Home Dinosaurs Going Under Gone Home + Original Soundtrack Grim Legends 2: Song of the Dark Swan GRIP: Combat Racing Guilty Gear Sign Gunscape Standard Edition Hacknet + DLC Heaven’s Vault Heavy Burger Heroes of Annihilated Empires Hexologic Hidden Object Bundle 5 in 1 Hidden Object 6in1 bundle Hive Jump Hopiko HORACE Hue Hyperspace Invaders II: Pixel Edition In Between Innerspace INMOST Inside My Radio Iris and the Giant Iron Fisticle John Wick Just Die Already ken follet Kingdom: Classic King Oddball Knights of Pen & Paper 2 Knight's Retreat Labyronia RPG Labyronia RPG 2 Laser Disco Defenders Leisure Suit Larry 7 - Love for Sail Lemuria Lost in Space Levelhead LIBERATED Little Misfortune Livelock Lostwinds Lovecraft’s Untold Stories Lust from Beyond: M Edition Lust for Darkness Luxor 3 Mages of Mystralia Magrunner: Dark Pulse Masquerade: The Baubles of Doom Medieval Kingdom Wars Mini Ninjas MirrorMoon EP Monaco: What’s Yours Is Mine Moon Hunters MotoGP 15 Morkredd MOUNT & BLADE MXGP - The Official Motocross Videogame My Memory of Us Mystery Loss Narcos: Rise of the Cartels Nba Playgrounds Neon Chrome Newt One Nex Machina Neverending Nightmares Neverout Niffelheim Night Call Nowhere Prophet Odallus: The Dark Call Of Orcs And Men Offworld Trading Company + Jupiter's Forge Expansion Pack Omen Exitio: Plague Orbital Racer Out of Space Overload Overlord II x 2 Pac-Man 256 PAC-MAN™ CHAMPIONSHIP EDITION 2 Paper Fire Rookie Paperbark Paradigm Particula Pathway Pawnbarian Payday 2 Peaky Blinders: Mastermind Perfect Universe Pesterquest Pickers Pikuniku Pirate Pop Plus Pixel Heroes Pixplode Planet Alpha Planet of the Eyes Police Stories port royale 3 gold Post Master POPUP DUNGEON Prehistoric Tales Quantum Conundrum Radio Commander Rapture Rejects Rebel Galaxy red orchestra 2 Re-Legion REMOTHERED: BROKEN PORCELAIN Remnants of Naezith RESIDENT EVIL HD Rezrog Retimed Ring of Pain Road Redemption ROCK OF AGES 3: MAKE & BREAK Röki Roombo: First Blood Rover Mechanic Simulator RRRR Rustler Sakura Agent Sakura Angels Sakura Beach Sakura Beach 2 Sakura Fantasy Sakura Magical Girls Sakura Shrine Girls Sakura Spirit Samorost 3 Serial Cleaner Seven enchanted edition Sigma Theory: Global Cold War SIMULACRA + SIMULACRA 2 Sins Of The Demon Shadowrun Hong Kong Extended Edition Shoppe Keep Shoppe Keep 2 Smile For Me SKULLY Smoke and Sacrifice Sonic & SEGA All-Stars Racing Soulblight Space Pilgrim Academy: Reunion space run galaxy Speedrunners Spellspire S.T.A.L.K.E.R.: Clear Sky StarCrossed State of mind Stealth 2: A Game of Clones Stealth Bastard Deluxe x 2 Steamburg Still Life 2 Storm Of Spears Strider Stygian: Reign of the Old Ones Sudden Strike 4 Sundered Super Hexagon Supraland Super Mutant Alien Assault Super Panda Adventures Swag and Sorcery Syberia Syberia II Syberia 3 System Shock: Enhanced Edition Tabletop Playground Tales from Candlekeep: Tomb of Annihilation Teleglitch Die More Edition Telefrag VR Teslagrad Testament of Sherlock Holmes Time Mysteries 3: The Final Enigma The Amazing American Circus Tharsis The Ball The Deed The dropping of the dead The Dwarves The Hex The King's Bird The Last Door: Season 2 - Collector's Edition The Lost Crown The Purring Quest There Came An Echo The Haunted Island, A Frog Detective Game The Signal From Tölva Think of the Children This War of Mine ToeJam & Earl Back in the Groove Tomb Raider IV: The Last Revelation Tomb Raider V: Chronicles Tomb Raider Legend Tomb Raider Underworld Tooth and Tail Train Station Renovation Treasure Hunter Simulator Tropico 4 Turok 2: Seeds of Evil Underhero Unrest Valnir Rok Survival RPG Vane Velocity Ultra Deluxe Vertiginous Golf Viking Saga The Cursed Ring Wanderlust: Travel Stories Wandersong warlock 2 war tech fighters Werewolf: The Apocalypse — Heart of the Forest Without Within 2 Whispers of a machine Wings of Vi Yoku's Island Express Youropa Zoo Park TIER 4 Acceleration of SUGURI 2 Age of Wonders III Alien Spidy Almost There: The Platformer Angvik A New Beginning – Final Cut AtmaSphere Battle vs chees Circuit Breakers Corridor Z CreaVures Cubicle Quest Dagon – The Eldritch Box DLC Dashing Dinos Death Fungeon Drawful 2 DungeonUp x 2 Earth 2150 Trilogy Enclave Endless Space – Collection Evergarden Formula Car Racing Fluffy Horde Gorky 17 Guts And Glory Hacknet Deluxe Edition Haegemonia: The Solon Heritage HIVESWAP: Act 1 Holy Potatoes a Spy Story Homefront Horizon Shift Joggernauts Journey of a Roach Learn Japanese to survive Hiragana Battle Left in the Dark: No One on Board Leisure Suit Larry 5 - Passionate Patti Does a Little Undercover Work Leisure Suit Larry 6 - Shape Up Or Slip Out Little Racers STREET Lock Parsing 2 Love is Dead Midnight Mysteries 3: Devil on the Mississippi Memoria Moss Destruction NAIRI: Tower of Shirin NeuroVoider No Time to Explain Remastered One Finger Death Punch OneShift Out of Reach: Treasure Royale Pesterquest Purrfect Date – Visual Novel/Dating Simulator Raceland Regions Of Ruin Regular Human Basketball x 2 Rencounter Renoir Return to Mysterious Island Resort Boss: Golf Rym 9000 Seraph Shooting Stars! Silence Sky Break Space Pilgrim Episode III: Delta Pavonis Space Pilgrim Episode IV: Sol Spandex Force: Champion Rising Steel Rats Super Daryl Deluxe Sword Legacy Omen Taxi The Adventure Pals x 3 The Deed: Dynasty The Emerald Maiden: Symphony of Dream The Spiral Scouts The Uncertain - The Last Quiet Day Tiny Troopers ttv2 Twilight City Love as a Cure Two Worlds: Epic Edition Tumblestone Unhack Unhack 2 Viking Saga The Cursed Ring White Noise Online World Keepers Last Resort Zombie Party x 2
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2023.05.31 18:26 marcoxnt93 [H] Full killer 26 bundle , a lot fanatical mystery keys and a lot good games [W] Offers
https://www.reddit.com/IGSRep/comments/cg1p8marcoxnt93s_igs_rep_page/ An Elder Scrolls Legend: Battlespire
Banners of Ruin
Biped
CORPSE FACTORY
DUSK ’28: ULTIMATE EDITION
Dead Island Definitive Edition
Dishonored
Eldest Souls
Gedonia
Hero’s Hour
Lamentum (HL 4,70 zł)
Legend of Keepers: Career of a Dungeon Manager
Oddworld: Abe’s Exoddus
Oddworld: Abe’s Oddysee
Oddworld: Munch’s Oddysee
Oddworld: New 'n’ Tasty with Alf & Abe DLC Packs
Oddworld: Soulstorm Enhanced Edition
Oddworld: Stranger’s Wrath HD
Rain World
Röki
THE GAME OF LIFE
The Ascent
The Elder Scrolls Adventures: Redguard
Trolley Problem, Inc.
Fanatical Mystery Bundles Leftovers
Noitu Love 2: Devolution x 2
OUTBUDDIES DX
Vambrace: Cold Soul
Adventures of Chris
Serial Cleaner
Dark Devotion
Kingdom Rush Frontiers
Everhood
The Town of Light x 2
Crumble
Dead End Job x 2
Valfaris
Garbage x 2
Alchemy Garden
Double Kick Heroes x 2
Nihilumbra
Dub Dash
Stick it to The Man!
SEUM: Speedrunners from Hell
Reventure
Iron Marines
Beasts of Maravilla Island
Weaving Tides
Pixel Heroes: Byte & Magic
White Night
Hidden Shapes - Trick or Cats
tiny & Tall: Gleipnir
Doodle Derby
Gone Home + Original Soundtrack
Omen Exitio: Plague
Tesla Force
The Black Heart
Police Stories
From Space
DESOLATE
Just Die Already
Warhammer 40,000: Mechanicus
TIER 0
Back 4 blood eu
Destiny 2 Planet of Peace Exclusive Emblem
Dirt Rally 2.0 + 3 DLC
F1 2012
F1 2019 Anniversary
Grand Theft Auto Vice City
Remnant from the Ashes
Road to Guangdong - Story-Based Indie Road Trip Driving Game
the wolf among us
TIER 1
Absolver
Bloodstained Ritual of the Night
borderlands Game of the year enhanced Edition
Borderlands: The Handsome Collection EU
Darksiders genesis
Doom Eternal
Duke Nukem Manhattan Project
Elex
Endless Space 2 – Deluxe Edition
friday the 13th
Geometry Wars 3 Dimensions Evolved Mystery
Genital Jousting
Grid Autosport
Grid ultimate edition
Golf With Friends
GoNNER BLüEBERRY EDiTION
guild wars 2 heroic edition
guild wars nightfall
Hitman Absolution
House Flipper
Just cause 3 XXL
Kingdom Rush
Kerbal Space Program x 2
Legend Of Grimrock
Lego Marvel 2 Deluxe
Little Dragons Cafe
Mafia III: Definitive Edition
MAIN ASSEMBLY
Maneater
Mordhau
Orn the tiny forest sprite
Outward US x 2
Overcooked 2 + Surf and Turf + Too Many Cooks
pathfinder wrath
PGA TOUR 2k21 x 2
Phantasmagoria
Portal Knights
Pro cycling manager 2019
Project Cars
Project CARS 2 + Japanese Cars Bonus Pack
Risen
Sairento VR
Scum
Second Extinction
Sonic Forces
Spyro Reignited Trilogy x 2
Starbound
Star Trek Bridge Crew
State of Decay 2
streets of rogue
Summer in Mara
Superhot VR
Tales of Zestiria
Team Sonic Racing
Tekken 7
The Elder Scrolls IV Oblivion GOTY
The Division + DLC US
Tomb Raider GOTY
Total War: MEDIEVAL II – Definitive Edition
TRINE 2 Complete Story
TRINE 3 The Artifacts of Power
Tracks - The Train Set Game
WARHAMMER 40,000: Gladius- Relics of War
Warhammer 40000 : Mechanicus
Wasteland 2 Directors Cut
Wasteland 3
valkyria chronicles IV Complete
X-com 2
TIER 2
ABZU
Armello x 3
asterix obelix xxl3
Band of Defenders
batman arkham knight
Battle Chasers: Nightwar
Beyond Blue
BioShock Infinite
Book of Demons
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Choice Chamber
Chess Ultra
Cities skylines
civilization IV Complete Edition
Civilization 5
Dead by Daylight
Degrees of Separation
Drake Hollow
Driftland: The Magic Revival x 2
Endless Space 2
Europa Universalis IV
eXperience 112
FEZ
Flying Tigers: Shadows Over China - Deluxe Edition
Forced
From Space
Gamedec
Gato Roboto
Golf With Friends
Gunman Tales
Hotshot Racing
human fall flat
Hyperdimension Neptunia Re;Birth1
Icewind Dale: Enhanced Edition
Just Cause 3
Killing Floor 2
King's Bounty: Crossworlds
King’s Bounty: Warriors of the North - The Complete Edition
Last Oasis
Manhunt
Megadimension Neptunia VII
Men of War: Assault Squad 2 - War Chest Edition
METAL SLUG 3
Metro Last Light Redux
Miscreated
MO:Astray
Morphopolis
Motorcycle Mechanic Simulator 2021
Natural Selection 2
NecroWorm
Neo Cab
NEOVERSE
Not For Broadcast
Oddworld: New 'n' Tasty
Odyssey - The Story of Science
OF MICE AND SAND -REVISED-
One Step From Eden
Opus Magnum
Overcooked
Overgrowth
PATHOLOGIC 2
Pillars Of Eternity
Phoenix Point Year one edition
Planespace Torment Enhanced Edition
Plunge
Quantum League
Quest of Dungeons
Railroad tycoon 3
Rise of Industry
River City Melee Mach
Roarr! The Adventures of Rampage Rex
Sanctuary RPG: Black Edition
Scribblenauts Unmasked
Scythe Digital Edition
Serious Sam 3 BFE
Shadowrun: Dragonfall - Director's Cut
Shing!
Skullgirls
Sinking Island
Slinger VR
SNIPER GHOST WARRIOR CONTRACTS
Sonic All Stars Transformed Collection
Sparkle 2
Sparkle Unleashed
Starbound
Star Wars Galactic Battlegrounds Saga
STAR WARS Jedi Knight - Jedi Academy
STAR WARS™ Jedi Knight II - Jedi Outcast
STAR WARS The Force Unleashed Ultimate Sith Edition
Star Wars Kotor 2
Star Wolves 3: Civil War
stick fight the game
Stronhold Crusader 2
Struggling
Styx Master of Shadows
SUPER TIME FORCE ULTRA
SurrounDead
Surviving Mars x 2
Swords of Gurrah
Tannenberg
THE KING OF FIGHTERS XIII STEAM EDITION
The Technomancer
tilt brush
Titan Quest Anniversary Edition
The Bard’s Tale IV: Director’s Cut
The Beast Inside
The Gardens Between
The Incredible Adventures of Van Hesing
the long dark survival Edition
The Stillness of the Wind
The Swords of Ditto: Mormo’s Curse
The town of light
The walking dead the new frontier
The Wild Eight
Train Valley 2
Trüberbrook
Tropico 5
Tsioque
Unto The End
Valfaris
Voidship: The Long Journey
volcanoids
Wargroove
WARSAW
West of Dead x 2
Wizard Of Legends x 2
Worms Clan Wars
Without Within 3
XCOM: Chimera Squad
Yooka Laylee
Zwei: The Arges Adventure
Zwei: The Ilvard Insurrection
TIER 3
112 Operator
911 Operator
Acorn Assault: Rodent Revolution
Ageless
AI War 2
Alan Wake's American Nightmare
Alien Shooter 2 Conscription
Amnesia: A Machine for Pigs
Amnesia: The Dark Descent
angry video game nerd
Arcana Hearts 3
Armada 2526 Gold Edition
arma X
As Far As The Eye
Ashes of the Singularity: Escalation
Atari Vault
AVEN COLONY
Before we Leave
Belladonna
BLACKHOLE
Blitzkrieg Anthology
Boomerang Fu
Bomber Crew - Deluxe Edition
Boreal Blade
Borealis
Bridge Constructor Playground
Broken Age x 3
Brothers – A Tale of Two Sons
Bunker Punks
Call of Juarez: Bound in Blood
Cally's caves 3
Callys Caves 4
Capitalism 2
Carmageddon Max Damage
Cast of the Seven Godsends
Cepheus Protocol
Chaos Reborn
City Siege: Faction Island
COLT CANYON
Cook, Serve, Delicious! 3?!
Crazy Belts
crazy machines 3
Creeping Terror
Crowntakers
Crying Suns
CTU: Counter Terrorism Unit
Cybarian: The Time Travelling Warrior
Cyber Hook
Dad Quest x 2
Dark Heritage: Guardians of Hope
Darkness Within 2: The Dark Lineage
Darksiders Warmastered Edition
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Dear Esther: Landmark Edition
Death to Spies: Moment of Truth
Death Squared
DESOLATE
Detached
Deus Ex: Invisible War
Dimension Drifter
Distrust : Polar Survival
Double Dragon IV
Draw Slasher
Duke Nukem Forever x 2
Dungeons 3
Dungeon Siege II
DV: Rings of Saturn
EarthNight
EarthX
Eliza
Enforcer: Police Crime Action
ENSLAVED™: Odyssey to the West™ Premium Edition
Epistory - Typing Chronicles
Etherborn
Etherlords I & II
Evergarden
evoland
F1 2018
Fahrenheit: Indigo Prophecy Remastered
Farming World
Fire
Fort Triumph
Fury Unleashed x 2
Garfield Kart
Gas Guzzlers Extreme
Goat simulator
Golf Gang
God's Trigger
Go Home Dinosaurs
Going Under
Gone Home + Original Soundtrack
Grim Legends 2: Song of the Dark Swan
GRIP: Combat Racing
Guilty Gear Sign
Gunscape Standard Edition
Hacknet + DLC
Heaven’s Vault
Heavy Burger
Heroes of Annihilated Empires
Hexologic
Hidden Object Bundle 5 in 1
Hidden Object 6in1 bundle
Hive Jump
Hopiko
HORACE
Hue
Hyperspace Invaders II: Pixel Edition
In Between
Innerspace
INMOST
Inside My Radio
Iris and the Giant
Iron Fisticle
John Wick
Just Die Already
ken follet
Kingdom: Classic
King Oddball
Knights of Pen & Paper 2
Knight's Retreat
Labyronia RPG
Labyronia RPG 2
Laser Disco Defenders
Leisure Suit Larry 7 - Love for Sail
Lemuria Lost in Space
Levelhead
LIBERATED
Little Misfortune
Livelock
Lostwinds
Lovecraft’s Untold Stories
Lust from Beyond: M Edition
Lust for Darkness
Luxor 3
Mages of Mystralia
Magrunner: Dark Pulse
Masquerade: The Baubles of Doom
Medieval Kingdom Wars
Mini Ninjas
MirrorMoon EP
Monaco: What’s Yours Is Mine
Moon Hunters
MotoGP 15
Morkredd
MOUNT & BLADE
MXGP - The Official Motocross Videogame
My Memory of Us
Mystery Loss
Narcos: Rise of the Cartels
Nba Playgrounds
Neon Chrome
Newt One
Nex Machina
Neverending Nightmares
Neverout
Niffelheim
Night Call
Nowhere Prophet
Odallus: The Dark Call
Of Orcs And Men
Offworld Trading Company + Jupiter's Forge Expansion Pack
Omen Exitio: Plague
Orbital Racer
Out of Space
Overload
Overlord II x 2
Pac-Man 256
PAC-MAN™ CHAMPIONSHIP EDITION 2
Paper Fire Rookie
Paperbark
Paradigm
Particula
Pathway
Pawnbarian
Payday 2
Peaky Blinders: Mastermind
Perfect Universe
Pesterquest
Pickers
Pikuniku
Pirate Pop Plus
Pixel Heroes
Pixplode
Planet Alpha
Planet of the Eyes
Police Stories
port royale 3 gold
Post Master
POPUP DUNGEON
Prehistoric Tales
Quantum Conundrum
Radio Commander
Rapture Rejects
Rebel Galaxy
red orchestra 2
Re-Legion
REMOTHERED: BROKEN PORCELAIN
Remnants of Naezith
RESIDENT EVIL HD
Rezrog
Retimed
Ring of Pain
Road Redemption
ROCK OF AGES 3: MAKE & BREAK
Röki
Roombo: First Blood
Rover Mechanic Simulator
RRRR
Rustler
Sakura Agent
Sakura Angels
Sakura Beach
Sakura Beach 2
Sakura Fantasy
Sakura Magical Girls
Sakura Shrine Girls
Sakura Spirit
Samorost 3
Serial Cleaner
Seven enchanted edition
Sigma Theory: Global Cold War
SIMULACRA + SIMULACRA 2
Sins Of The Demon
Shadowrun Hong Kong Extended Edition
Shoppe Keep
Shoppe Keep 2
Smile For Me
SKULLY
Smoke and Sacrifice
Sonic & SEGA All-Stars Racing
Soulblight
Space Pilgrim Academy: Reunion
space run galaxy
Speedrunners
Spellspire
S.T.A.L.K.E.R.: Clear Sky
StarCrossed
State of mind
Stealth 2: A Game of Clones
Stealth Bastard Deluxe x 2
Steamburg
Still Life 2
Storm Of Spears
Strider
Stygian: Reign of the Old Ones
Sudden Strike 4
Sundered
Super Hexagon
Supraland
Super Mutant Alien Assault
Super Panda Adventures
Swag and Sorcery
Syberia
Syberia II
Syberia 3
System Shock: Enhanced Edition
Tabletop Playground
Tales from Candlekeep: Tomb of Annihilation
Teleglitch Die More Edition
Telefrag VR
Teslagrad
Testament of Sherlock Holmes
Time Mysteries 3: The Final Enigma
The Amazing American Circus
Tharsis
The Ball
The Deed
The dropping of the dead
The Dwarves
The Hex
The King's Bird
The Last Door: Season 2 - Collector's Edition
The Lost Crown
The Purring Quest
There Came An Echo
The Haunted Island, A Frog Detective Game
The Signal From Tölva
Think of the Children
This War of Mine
ToeJam & Earl Back in the Groove
Tomb Raider IV: The Last Revelation
Tomb Raider V: Chronicles
Tomb Raider Legend
Tomb Raider Underworld
Tooth and Tail
Train Station Renovation
Treasure Hunter Simulator
Tropico 4
Turok 2: Seeds of Evil
Underhero
Unrest
Valnir Rok Survival RPG
Vane
Velocity Ultra Deluxe
Vertiginous Golf
Viking Saga The Cursed Ring
Wanderlust: Travel Stories
Wandersong
warlock 2
war tech fighters
Werewolf: The Apocalypse — Heart of the Forest
Without Within 2
Whispers of a machine
Wings of Vi
Yoku's Island Express
Youropa
Zoo Park
TIER 4
Acceleration of SUGURI 2
Age of Wonders III
Alien Spidy
Almost There: The Platformer
Angvik
A New Beginning – Final Cut
AtmaSphere
Battle vs chees
Circuit Breakers
Corridor Z
CreaVures
Cubicle Quest
Dagon – The Eldritch Box DLC
Dashing Dinos
Death Fungeon
Drawful 2
DungeonUp x 2
Earth 2150 Trilogy
Enclave
Endless Space – Collection
Evergarden
Formula Car Racing
Fluffy Horde
Gorky 17
Guts And Glory
Hacknet Deluxe Edition
Haegemonia: The Solon Heritage
HIVESWAP: Act 1
Holy Potatoes a Spy Story
Homefront
Horizon Shift
Joggernauts
Journey of a Roach
Learn Japanese to survive Hiragana Battle
Left in the Dark: No One on Board
Leisure Suit Larry 5 - Passionate Patti Does a Little Undercover Work
Leisure Suit Larry 6 - Shape Up Or Slip Out
Little Racers STREET
Lock Parsing 2
Love is Dead
Midnight Mysteries 3: Devil on the Mississippi
Memoria
Moss Destruction
NAIRI: Tower of Shirin
NeuroVoider
No Time to Explain Remastered
One Finger Death Punch
OneShift
Out of Reach: Treasure Royale
Pesterquest
Purrfect Date – Visual Novel/Dating Simulator
Raceland
Regions Of Ruin
Regular Human Basketball x 2
Rencounter
Renoir
Return to Mysterious Island
Resort Boss: Golf
Rym 9000
Seraph
Shooting Stars!
Silence
Sky Break
Space Pilgrim Episode III: Delta Pavonis
Space Pilgrim Episode IV: Sol
Spandex Force: Champion Rising
Steel Rats
Super Daryl Deluxe
Sword Legacy Omen
Taxi
The Adventure Pals x 3
The Deed: Dynasty
The Emerald Maiden: Symphony of Dream
The Spiral Scouts
The Uncertain - The Last Quiet Day
Tiny Troopers
ttv2
Twilight City Love as a Cure
Two Worlds: Epic Edition
Tumblestone
Unhack
Unhack 2
Viking Saga The Cursed Ring
White Noise Online
World Keepers Last Resort
Zombie Party x 2
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2023.05.31 18:25 Individual-Bat232 I Think i might've timetravelled
Hi
I've recently thought about timetravelled and then memory of mine came up to me.
I was about 6 or 8, and I was in the Krynica Mountains in Poland. It was very snowy that day. I was pretty new to skiing, and from time to time I would fall down on the snow. One time when I was doing zigzag exercises with little flags (it looked like a flag with a pole on both sides), And then, as I recall, I went into this flag between the poles (I was alone; there were only strangers there; my family was on other ski slopes), and I fell on my face. When I turned around, everything looked the same. There was snow, trees, and even this flag thingy. And then I saw a cameraman with an old-school camera (a wooden camera for black and white photos). That's how it looked. I think he was making a movie. He was standing before me, but his back was to me. Then I saw who he was shooting. There was a woman with very white glamour skin and very velvety black hair (and with black uv glasses or something that looked similar); what was most eye-catching was that she was wearing luxurious fur and very old-style clothes. The cameraman also had very old clothes. She also was skiing with two ski poles in her hands. So after I saw them, I saw her sliding sideways in front of me, and the cameraman was shooting her. It lasted like 60 seconds, and she slid near me, and the cameraman went after her. They didn't notice me. After those holidays, I told my family, but they didn't believe me, and I've moved on. I'm not sure if I have time traveled or reality shifted. But something unusual happened that day. Tell me what you think about this. I'm not sure, but I think the footage from that cameraman might exist somewhere. Maybe they were photos or a movie; I'm not sure.
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2023.05.31 18:20 kip__kat Distractible made me crash my car :(
I was driving down the luxuriously paved state highway on my way to my local grocery store for some top of the line soda: Dr. Pepper. Now, I tend to get bored of silence while I'm on the road, so I listen to my favorite podcast to avoid zoning out. Thinking about the taste and delight of my favorite beverage, and giving gracious chuckles to the jokes Distractible had to offer, I had no idea what was about to happen next. As Wade made a joke about his big bouncing burls, I was thinking about how I could aspire to be more like the Onceler, maiming and chopping trees for their burls so that I could sell them to be made into the most majestic tables this side of the Atlantic. Little did I know, I was closer to this aspiration than I'd ever have expected, and as a deer ambled across the road in a startling display, I skidded my car to the side and, to my horror, the gorgeous redwood forest pack that had just settled there from their centuries-long journey stood majestically at the side of the road, towering over me. I crashed into the nearest tree with all the force of a category 5 hurricane. Moments later, I heard a horrible groaning sound, and realized that the tree was going to fall- directly on top of me. Luckily, as I was at the very base of the tree, the trunk was not at full velocity when it landed on me, and though the weight was immense, I quite narrowly survived to listen to Distractible another day.
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2023.05.31 18:20 LettuceZestyclose269 37 [M4F] Albany NY, Saratoga Springs, Troy
Hello,
I am just an average guy, average height, average weight, average income, average house, average car.
I would say my most remarkable characteristic is my unique personality, hobbies and passions.
I would really love to meet a woman, fall in love, and enjoy some companionship. I have so much to share, just look a little deeper!
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2023.05.31 18:15 AutoModerator Here’s Where To WATCH Spider-Man: Across the Spider-Verse ONLINE Free at Reddit
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Spider-Man: Into the Spider-Verse Release in the US
Spider-Man: Into the Spider-Verse hits theaters on December 14, 2018. Tickets to see the film at your local movie theater are available online here. The film is being released in a wide release so you can watch it in person.
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The streaming giant has a massive catalog of television shows and movies, but it does not include 'Spider-Man: Into the Spider-Verse.' We recommend our readers watch other dark fantasy films like 'The Witcher: Nightmare of the Wolf.'
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Crunchyroll, along with Funimation, has acquired the rights to the film and will be responsible for its distribution in North America.Therefore, we recommend our readers to look for the movie on the streamer in the coming months. subscribers can also watch dark fantasy shows like 'Jujutsu Kaisen.'
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No, 'Spider-Man: Into the Spider-Verse' is unavailable on Hulu. People who have a subscription to the platform can enjoy 'Afro Samurai Resurrection' or 'Ninja Scroll.'
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Amazon Prime's current catalog does not include 'Spider-Man: Into the Spider-Verse.' However, the film may eventually release on the platform as video-on-demand in the coming months.fantasy movies on Amazon Prime's official website. Viewers who are looking for something similar can watch the original show 'Dororo.'
When Will Spider-Man: Into the Spider-Verse Be on Disney+?
Spider-Man: Into the Spider-Verse, the latest installment in the Spider-Man: Into the Spider-Verse franchise, is coming to Disney+ on July 8th! This new movie promises to be just as exciting as the previous ones, with plenty of action and adventure to keep viewers entertained. you're looking forward to watching it, you may be wondering when it will be available for your Disney+ subscription. Here's an answer to that question!
Is Spider-Man: Into the Spider-Verse on Funimation?
Crunchyroll, its official website may include the movie in its catalog in the near future. Meanwhile, people who wish to watch something similar can stream 'Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train.'
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It features an ensemble cast that includes Florence Pugh, Harry Styles, Wilde, Gemma Chan, KiKi Layne, Nick Kroll, and Chris Pine. In the film, a young wife living in a 2250s company town begins to believe there is a sinister secret being kept from her by the man who runs it.
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In the 2250s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top- While the husbands toil away, the wives get to enjoy the beauty, luxury, and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.
In ancient Kahndaq, Teth Adam bestowed the almighty powers of the gods. After using these powers for vengeance, he was imprisoned, becoming Spider-Man: Into the Spider-Verse. Nearly 5,000 years have passed, and Spider-Man: Into the Spider-Verse has gone from man to myth to legend. Now free, his unique form of justice, born out of rage, is challenged by modern-day heroes who form the Justice Society: Hawkman, Dr. Fate, Atom Smasher, and Cyclone.
Production companies : Warner Bros. Pictures.
At San Diego Comic-Con in July, Dwayne “The Rock” Johnson had other people raising eyebrows when he said that his long-awaited superhero debut in Spider-Man: Into the Spider-Verse would be the beginning of “a new era” for the DC Extended Universe naturally followed: What did he mean? And what would that kind of reset mean for the remainder of DCEU's roster, including Superman, Batman, Wonder Woman, the rest of the Justice League, Suicide Squad, Shazam and so
Spider-Man: Into the Spider-Verse neared theaters, though, Johnson clarified that statement in a recent sit-down with Yahoo Entertainment (watch above).
“I feel like this is our opportunity now to expand the DC Universe and what we have in Spider-Man: Into the Spider-Verse, which I think is really cool just as a fan, is we introduce five new superheroes to the world,” Johnson tells us. Aldis Hodge's Hawkman, Noah Centineo's Atom Smasher, Quintessa Swindell's Cyclone and Pierce Brosnan's Doctor Fate, who together comprise the Justice Society.) “One anti-hero.” (That would be DJ's Spider-Man: Into the Spider-Verse.)
“And what an opportunity. The Justice Society pre-dated the Justice League. So opportunity, expand out the universe, in my mind… all these characters interact. That's why you see in Spider-Man: Into the Spider-Verse, we acknowledge everyone: Batman , Superman , Wonder Woman, Flash, we acknowledge everybo****here's also some Easter eggs in there, that's what I meant by the resetting. Maybe resetting' wasn't a good term.only
In addition to being Johnson's DC Universe debut, “Spider-Man: Into the Spider-Verse” is also notable for marking the return of Henry Cavill's Superman. The cameo is likely to set up future showdowns between the two characters, but Hodge was completely unaware of it until he saw the film.
“They kept that all the way under wraps, and I didn't know until maybe a day or two before the premiere,” he recently said Spider-Man: Into the Spider-Verse (2018) FULLMOVIE ONLINE
Is Spider-Man: Into the Spider-Verse Available On Hulu?
Viewers are saying that they want to view the new TV show Spider-Man: Into the Spider-Verse on Hulu. Unfortunately, this is not possible since Hulu currently does not offer any of the free ****odes of this series streaming at this time. the MTV channel, which you get by subscribing to cable or satellite TV services. You will not be able to watch it on Hulu or any other free streaming service.
Is Spider-Man: Into the Spider-Verse Streaming on Disney Plus?
Unfortunately, Spider-Man: Into the Spider-Verse is not currently available to stream on Disney Plus and it's not expected that the film will release on Disney Plus until late December at the absolute earliest.
While Disney eventually releases its various studios' films on Disney Plus for subscribers to watch via its streaming platform, most major releases don't arrive on Disney Plus until at least 45-60 days after the film's theatrical release.
The sequel opened to $150 million internationally, which Disney reports is 4% ahead of the first film when comparing like for likes at current exchange rates. Overall, the global cume comes to $330 million. Can it become the year's third film to make it past $1 billion worldwide despite China and Russia, which made up around $124 million of the first film's $682 million international box office, being out of play? It may be tough, but it's not impossible. Legging out past $500 million is plausible on the domestic front (that would be a multiplier of at least 2.7), and another $500 million abroad would be a drop of around $58 million from the original after excluding the two MIA markets. It'd be another story if audiences didn't love the film,but the positive reception suggests that Wakanda Forever will outperform the legs on this year's earlier MCU titles (Multiverse of Madness and Love and Thunder had multipliers of 2.2 and 2.3 respectively).
As for the rest of the box office, there's little to get excited about, with nothing else grossing above $10 million as Hollywood shied away from releasing anything significant not just this weekend but also over the previous two weekends. When Spider-Man: Into the Spider-Verse opened in 2018, there was no counterprogramming that opened the same weekend, but Peter Rabbit and Fifty Shades Freed were in their second weekends and took second and third with $17.5 million and $17.3 million respectively. That weekend had an overall cume of $287 million compared to $208 million this weekend Take away the $22 million gap between the two Spider-Man: Into the Spider-Verse films and there's still a $57 million gap between the two weekends. The difference may not feel that large when a mega blockbuster is propping up the grosses,but the contrast is harsher when the mid-level films are the entire box office as we saw in recent months.
Spider-Man: Into the Spider-Verse, which is the biggest grosser of the rough post-summer, pre-Wakanda Forever season, came in second with just $8.6 million. Despite the blockbuster competition that arrived in its fourth weekend, the numbers didn't totally collapse, dropping 53 % for a cume of $151 million. Worldwide it is at $352 million, which isn't a great cume as the grosses start to wind down considering its $200 million budget. Still, it's the biggest of any film since Spider-Man: Into the Spider-Verse, though Wakanda Forever will overtake it any day now.
Spider-Man: Into the Spider-Verse came in third place in its fourth weekend, down 29% with $6.1 million, emerging as one of the season's most durable grossers and one of the year's few bright spots when it comes to films for adults. The domestic cume is $56.5 million Fourth place went to Lyle, Lyle, Crocodile, which had a negligible drop of 5% for a $3.2 million sixth weekend and $40.8 million cume., in fact )
, which isn't surprising considering it's the only family film on the market, and it's Spider-Man: Into the Spider-Verse to grossing four times its $11.4 million opening. Still, the $72.6 million worldwide cume is soft given the $50 million budget , though a number of international markets have yet to open.
Finishing up the top five is Spider-Man: Into the Spider-Verse, which had its biggest weekend drop yet, falling 42% for a $2.3 million seventh weekend. Of course, that's no reason to frown for the horror film, which has a domestic cume of $103 million and global cume of $ 210 million from a budget of just $20 million.
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2023.05.31 18:13 pornflakes_007 Seeking Advice: Navigating a Complex Relationship and Conflicting Lifestyles
I apologize in advance for this very long post, but i didn't know how else to explain it. So here's the situation: I've been dating this guy since September. I'm a 24-year-old female (24F), and he's a 31-year-old male (31M). We met in a park in January last year, and let's call him K. At the time, I was very new to the city. K approached me, and we started talking. We went out for dinner a couple of times over the following months, but we weren't constantly in touch. During that time, we kissed once, but I made it clear that I wasn't romantically interested. He respected my boundaries and said he still wanted to be friends.
Professionally, K is doing very well. He works at one of the bigger MNCs and holds a senior role. When we meet, we usually talk about work, and he comes across as reserved and unapproachable. He leads a healthy lifestyle, participating in marathons and abstaining from smoking, drinking, or partying. He seems to have a good handle on adulting.
For the longest time, I wondered why K wanted to be friends with me or why he enjoyed my company so much. We have little in common, and I feel like I bring nothing to the table except being a good listener. I even communicated this to him, but he simply said he enjoys spending time with me. He's the kind of guy who gives me cards and surprises me with gifts occasionally, like on New Year's, Valentine's, and my birthday. Whenever we go out, he usually insists on paying for things, even though I suggest splitting the bill.
We come from similar backgrounds—same state, same caste, and similar financial statuses.
Since September last year, we started spending a lot of time together, meeting almost every week. During this time, we had sex. I was single and had recently ended a short-term relationship, so I was open to casual dating and flings. K knew about this and told me he didn't want to restrict me. I also introduced him to a couple of my friends, and he was enthusiastic about meeting them. However, he didn't get along well with my flatmate. While she can be a bit much, she means well, and I made it clear to him that I don't appreciate negative comments about her. This bothered me because my friends are important to me, and I don't like it when people try to isolate me from them. The age difference always lingered in my mind, and his behavior triggered some grooming concerns. However, since we weren't in a committed relationship, I didn't dwell on it too much.
Our conversations deepened, and we talked about family, life, career, friends, and future plans.
In November, I quit my job to prepare for an exam and pursue the opportunity to move abroad. K always encouraged me to do so, sometimes a little too eagerly. He told me about past mistakes where he might have been controlling in relationships and that he didn't want to be that person anymore.
Everything was going smoothly. He knew I wasn't exclusive, but he told me he was and I trusted him. He lives with his mom, and I had no reason to doubt him. He comes across as a well-grounded, old-school guy.
However, because he is successful in his career and older, my friends started jokingly referring to him as my "Sugar Daddy." Although I wasn't benefiting financially from him, we frequently went to fancy places for dinner, and he always insisted on paying because I had taken a career break. Additionally, he gifted me an expensive watch for my birthday.
As time went on, I moved away from casual dating and told him I wanted us to be exclusive. He said he had always been exclusive with me and intended to continue doing so. This conversation took place in March. I also mentioned that if we were going to be exclusive, I had expectations. My plans to move abroad had been postponed for another year, and I was returning to work. He is generally communicative and asked me what I meant by having expectations. I explained that I was looking for a more meaningful connection and, if all went well, I would eventually want to get married. That level of commitment was what I was seeking. He said he needed time, at least another year, to make such a decision because commitment, to him, meant marriage, and right now, he wanted to focus on his career. However, he was open to discussing it further if I was willing to meet him halfway. He expressed that he genuinely liked me and that this was something on the table, but it was a big decision. He even invited me to his elder brother's wedding, but I chose not to attend.
We have completely different lifestyles. I am fiercely independent, having lived away from home since my teenage years. I have a wide circle of friends, enjoy partying, and occasionally indulge in smoking, drinking, and other recreational drugs. I live a spontaneous life and dislike monotony. He is aware of all this. He also knows about my dating history. While discussing commitment, he mentioned that I didn't fit his ideal partner image, and he would have certain expectations from his future partner. He dislikes smoking and drinking, and envisions himself living in a joint family with his mother, elder brother, and their families. He told me I needed to think about these things and decide if I could see myself living that kind of life. He made it clear that he didn't want to restrict me but emphasized that this was a choice I had to make for myself. I suggested giving it more time and focusing on my new job. I told him I didn't want either of us to have expectations until we were in a committed relationship.
Nonetheless, we continued to meet, and he was always there for me whenever I needed him. For the longest time, I had no expectations from him, but he was always supportive. I feel loved and cherished around him. He is affectionate, playing with my hair until I fall asleep, looking at me with starry eyes. No one has treated me this way before. I have been feeling overwhelmed with emotions around him lately. On one hand, I feel he's the right person for me, but on the other hand, I become guarded. I constantly wonder if he has ulterior motives, and my friends jokingly calling him my Sugar Daddy doesn't help.
Last month, I developed a crush on someone I met through mutual friends. He's the typical "fuckboi" type, and we ended up hooking up this week. It was a one-time thing.
Yesterday, I met K and told him about what happened because I was feeling guilty.
Now, here's the catch: K told me I shouldn't feel this way. He said I didn't need to feel guilty because we're not committed, and he acknowledges that he falls short in that regard. He's focused on his career and understands that he may not be able to give his 100% to a relationship at the moment. He assured me that he would mind if we were in a committed relationship, but not now. I became overwhelmed and started crying, and he stayed with me, trying to make me feel better.
He's getting promoted next month and will be taking a lot of international trips for work. He asked if I wanted to accompany him to Dubai for a week. I'm unsure about how to feel about this. I am conflicted. We are still not in a committed relationship. He will take care of most of the expenses because, even though I can afford the trip, I don't want to spend that kind of money. There's also a vague feeling that he might propose during the trip. However, if he doesn't, I worry about the Sugar Daddy aspect. What if he sees me as a young, vulnerable person he can take advantage of? I have known him for 1.5 years, and aside from him not getting along with some of my friends, I haven't noticed any red flags. Yet, 1.5 years is too soon to make any judgments. Wr still lead very different lifestyles. Professionally, I am far behind him and earn only a fraction of what he does.
I don't know how to feel about the entire situation. What would you have done if you were in my shoes? Any advice is welcome. Thanks in advance.
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2023.05.31 18:13 MemesOfCentra Fall Out Boy - A Little Less Sixteen Candles, A Little More “Touch Me”
2023.05.31 18:10 VanaVisera My Honest Opinions on Each POTC Film
Curse of the Black Pearl: Best movie in the franchise. Memorable dialogue. Amazing characters. Well written script, fantastic plot structure. Flawless music and a huge staple in the history of filmmaking. Loved by everyone and for good reason.
Dead Man's Chest: Not as solid as the first film but Davy Jones carries the movie for me. Some pacing issues. Action scenes go on for a little too long. Ultimately the movie stayed true to the characters, has perhaps one of the best sword fights put to film (the windmill duel at the end) and introduced one of the best villains' in movie history with Davy Jones. Also Barbossa's entrance at the end is amazing. Geoffrey Rush had ten seconds of screentime and stole the show.
At World's End: This is where things get really complicated. I LOVE this movie, it may be my second favorite in the franchise. However I can't deny that it has a lot of problems. The plot is overly complicated and hard to follow (especially on the first viewing), the CGI action sequences are sometimes overwhelming visually and hard to follow. The overall pacing of the film took a hit as well.
Though in the end, I still love this movie. The cinematography is the best in the series. Seriously this movie is beautifully shot. Some establishing shots look like they could be a painting. A lot of hard work went into this film, the production values are extremely high. And as always Johnny Depp and Geoffrey Rush stole the show. Also shoutout to Keira Knightley's performance in this movie. Elizabeth is a badass and really gets to shine here.
On Stranger Tides: I love the first 20 minutes of this movie. The set up is compelling and Johnny Depp gives his best performance I think since the first movie. Jack escaping London may be my favorite Jack Sparrow escape sequence of all time. However the movie really falls apart when Jack meets Angelica. It has nothing to do with me hating Angelica as a character, however this movie's pacing is horribly flawed. It's like this movie is paced backwards or something. Instead of starting slow and building to a climax. The film has all the dramatic flair in the very beginning and then just stops. The biggest action sequence in the entire movie (the London escape sequence) happens in the first 20 minutes and then the story grinds to a screeching halt.
From there on out, the movie is nothing more then characters walking around and talking about the plot while chiming in with an occasional joke. Most of the time, the dialogue isn't written well enough to hold my interest. Blackbeard is an okay villain but in the grand scheme of things only exists to get the plot moving and dies in a pretty lame way. Some highlights include Jack and Barbossa working together during the final act and the beautifully shot Mermaid attack sequence. But other then that, this movie is painfully boring.
Dead Men Tell No Tales: Similar to the last one, this movie gets off to a strong start but dies out pretty quickly. Though the script is occasionally funny; the story in general is filled with plot holes and much of the established continuity from the previous movies is contradicted. I do like Henry and Carina as supporting characters but they couldn't save the movie.
The entire movie feels like wasted potential. So many amazing ideas like Will and Elizabeth returning, Barbossa having a daughter, etc. But none of these amazing ideas are given enough time to develop. Will and Elizabeth are barely in the movie. Barbossa and Carina barely have any screentime together despite their relationship being the emotional core of the movie. Jack Sparrow went from a drunk but masterful tactician to a looney toons character. And Salazar? Generic "I want revenge" cliche villain who could have been so much more then that. The only highlight of the movie is the Jack Sparrow flashback sequence and of course whenever Barbossa is onscreen.
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2023.05.31 18:09 msing539 [WTT] [USA-NY] [H] Denon D2000, Yanyin Canon, Audio Technica MSR7b, Beyerdynamic DT1350, Denon PMA 7.5 Integrated, Emotiva BasX A2m (Mini), HiBy R5, Penon Orb [W] Trades
Hi all, looking to consolidate some gear. Open to trades for other headphones or iems, pretty much anything except Drop collabs or lower tier current Hifimans.
Timestamp
- Denon D2000 - cable modded to dual 3.5, headband has some wear, cups are in 'good' condition; no original box
- Audio Technica MSR7b - open box condition, like new, outer box has some wear
- Beyerdynamic DT1350 - now rare on ears with an unconventional headband design that splits, so there's no falling off; no box, only original Beyer carrying case, cable is fixed
- Yanyin Canon - in great condition and I believe includes all original accessories, box is worn
- Penon Orb - a good friend acquired these for me and I do really like them, but I prefer the Serial and I really don't need too many IEMs
- HiBy R5 OG - works beautifully and charge lasts several solid hours. Personally, I would only recommend this for local music playback--the WiFi works but it isn't as solid as some other players I've tried. If I'm trading this, it needs to be in conjunction with something else for another Android DAP with 3.5 and 4.4 out.
- Denon PMA 7.5 - beautiful and organic integrated amp that puts out 45wpc. This is the US variant, not Japan, so no step down transformer needed; Has a dent on the front plate, general wear but looks good for its age, maybe 7/10
- Emotiva BasX A2 Mini - little powerhouse, I just picked this up here to compare against the Denon and I'll keep whichever one no one wants. Headphone port is taped off but fully functional... it is jumpered to push full power currently
Open to chats or pm but please comment first. To give an idea, no item is valued over $200 except for the Denon PMA 7.5 which costs some more because of the shipping weight.
Local is upstate NY, about an hour from White Plains and similar distance from Ramsey NJ. Thanks
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2023.05.31 18:06 Ok-Kick832 hello everyone I had this what if in my head months ago and so I finally wrote it down over the course of months it was, what if mammals dominated during the Mesozoic? And what would WWD be like?
Hope you enjoy this first is NEW BLOOD
By a river, a female Archosaur stalks a herd of dicynodonts called Placerias, looking for weak members to prey upon. Downstream, a male feathered dinosaur resides in a tree with his family. A female Postosuchus, a rauisuchian and one of the largest carnivores alive in the
Triassic, attacks the
Placerias herd, and wounds one individual; the herd scatters, leaving the wounded
Placerias to the
Postosuchus. Early bats are depicted feeding on dragonflies and cooling themselves in the little water remaining during the drought before being eaten by a larger dragonfly. Searching for food, a female badger like mammal, alongside another badger, discovers the dinosaur nest; the female wards them off. Later that evening, after he goes off hunting, an inquisitive chick follows but falls onto land trying to follow its father and is caught by the female badger. At night, the dinosaurs pick up their remaining pups and then move away. On the next day, the badgers work to collapse the tree. The female
Postosuchus meanwhile is shown to have been wounded by the
Placerias, a prior attack on them leaving her with a tusk wound on her thigh. After being unable to successfully hunt another
Placerias, she is expelled from her territory by a predatory phytosaur. Wounded, sick, and without a territory, the female
Postosuchus dies and is eaten by a pack of archosaurs. As the dry season continues, food becomes scarce. The
Placerias herd embarks on a journey in search of water, while the archosaurs begin to cannibalise their young, and the male dinosaurs also resorts to hunting baby badgers at night. Finally, the wet season arrives; the majority of the archosaurs have survived (including the lead female), and the dinosaur pair have a new clutch of eggs. The episode ends with the arrival of a herd of giant Procoptodon like mammal which are followed by a large fox like mammal which fights and kills a Postosuchus.
TIME OF THE TITANS
This episode follows the life of a female prosauropod, beginning at the moment when her mother lays a clutch of eggs in the heart conifer forest. Three months later, some of the eggs hatch; the young prosauropods are preyed upon by fox like mammal and other dinosaurs. After hatching, the hatchlings retreat to the safety of the denser trees. They face many dangers as they grow, including predation by the foxes and existing Smilodon like mammals which are replacing the foxes increasingly . Even a giant Deinotherium like mammal accidentally also kills one of the hatchlings by swinging its tusks while fending off a pair of Smilodon like mammals and a weird crocodile like cetan. Elsewhere, adult herds of prosauropods are shown using their massive weight to topple trees in order to reach
cycad leaves and giant ferns. Each one hosts a small mobile habitat of
damselflies, bats, and
beetles. After some time, the creche of cute creatures have grown into subadults. Nearly all are killed by a huge forest fire; only three survivors emerge onto the open plains, including the young female. They encounter several Paracetherium before only two reach safety of a herd of adult prosauropods. Several years later, the female mates, and a few days after, is attacked by a bull smilodon like mammals. She is saved when another prosauropod strikes the
Allosaurus with its tail. She rejoins the herd, albeit with deep wounds on her side, but she will recover. The closing narration notes that their successors the sauropods will in the Cenozoic become the largest animals ever to walk the Earth but currently its the paracetherium.
CRUEL SEA
episode begins with a small elephant like mammal being snatched from the shore by a male
Liopleurodon. It then cuts to show how dinosaurs have dominated the European islands with fauna similar to the ones in
Jurassic Impact. Meanwhile, hundreds of cetans arrive from the open ocean to give birth but they are attacked by a Basilosaur look a like.
Hybodus and a
Liopleurodon are on the hunt; when a mother cetan has trouble giving birth, a pair of
Hybodus pursue her. They are frightened off by the male
Liopleurodon, which eats the front half of the cetan. Meanwhile, a Andrewsarchus like mammal the last of its kind if you forget the fox like mammals swims to an island and discovers a turtle carcass; it fights over the carcass with another. Later, during the night, a group of
horseshoe crabs gather at the shore to lay their eggs, which attracts a flock of bats in the morning to eat the eggs. However, a few of the bats are caught and eaten by a giant dragonfly . While the cetan juveniles are growing up, they are hunted by
Hybodus, which in turn, are prey for the
Liopleurodon. While the male
Liopleurodon is hunting, he encounters a female Basilosaurus like mammal; after the male bites one of her flippers, she retreats from his territory, and a group of
Hybodus follows the trail of her blood. A
cyclone strikes the islands, killing many animals, including several bats and the basilosaurus, who is washed ashore and eventually suffocates under his own weight. A group of small dinosaurs feed on her carcass. At the end of the episode, the juvenile cetans that survived the storm are now large enough to swim off and live in the open sea but are hunted by some other cetans.
GIANT OF THE SKIES
The episode begins with the last giant Dragonfly dead on a beach. Six months earlier, the last Dragonfly, resting among a colony of breeding giant bats in
Brazil, flies off for
Cantabria where he too must mate. He flies past a
migrating group of chalicothere mimics and the nodosaur
Polacanthus. He reaches the southern tip of
North America, where he is forced to seek shelter from a storm. He grooms himself, expelling his body of fleas; the wings begin to change colour in preparation for the mating season. He then sets off across the
Atlantic, which was then only 300 kilometres wide, and after a whole day on the wing, reaches the westernmost of the European islands. He does not rest there however, as a pack of dromaeosaurs are hunting horses; a young one is bullied off an Horse carcass by the adults. The Dragonfly flies to the outskirts of a forest to rest after stealing a fish from a bat, but is driven away by a flock of new fliers called Anurognathids. Flying on, he reaches Cantabria, but finds no other dragonflies and consequently he does not mate. After several days under the sun trying to attract a mate, the protagonist dragonflies dies from a combination of heat, stress and starvation. . The new replacements bats feeds on its corpse.
SPIRITS OF THE ICE FOREST
A few hundred kilometres from the
South Pole, a clan of
Leaellynasaura emerge during spring after several months of total darkness. They feed on the fresh plant growth (which has adapted to the changing seasons), and build nests to lay their eggs; a
Koolasuchus also wakes and heads to a river, where he will stay during the summer. Out on the banks of the river, migrating herds of Macraucheia have also arrived to feed and lay their eggs. When summer arrives, many of the
Leaellynasaura clan's eggs have been eaten; however, those of the matriarch hatch successfully. Meanwhile, a male Polar Smilodon like mammal and its pride hunts both the
Leaellynasaura and the Macraucheia, the latter species also having to deal with blood-sucking birds the Smilodon male deals with being attacked and exiled by a larger male. When autumn arrives, the herd begins to migrate, and the
Koolasuchus leaves the river to find a pool for hibernation and all the cubs of the old male Smilodon are killed. During the migration, some
Muttaburrasaurus become lost in the forest; they vocalize loudly while trying to return to their herd, preventing the
Leaellynasaura clan's sentries from hearing the male Smilodon approaching. It manages to kill the matriarch of the clan. Winter descends and the forest is shrouded in darkness, but the now matriarch-less
Leaellynasaura clan is able to stay active, using their large eyes to help them forage for food. The clan and other creatures are also shown to use various methods of coping with the cold.. Finally, spring returns, and two
Leaellynasaura males challenge each other for the right to mate, and the clan establishes a new dominant pair and the old male Smilodon kills the new male Smilodon and takes the pride back. The closing narration acknowledges that soon this landmass will be pulled closer to the South Pole and when that happens, this unique ecosystem and its inhabitants will disappear.
DEATH OF THE DYNASTY
Several months before the
Cretaceous–Paleogene extinction event, the last mammals are living under intense environmental stress due to excessive
volcanism. A female giant Entelodont like monotremes abandons her nest, the eggs rendered infertile due to acidic pollution. Her calls for a mate are answered by a smaller male, who kills a young rhino like mammal to appease her. Three days later, after repeated copulation, she drives him off. The mother fasts as she tends to her nest, contending with raids by
dromaeosaurs and Squirrel like mammals. Meanwhile, herds of deer like mammals wander between islands of vegetation among the volcanic ash, and rhinoceros rut for the right to mate, while losing their young to attacking dromaeosaurs. Only three of the Entelodont hatches ; the mother hunts one of the last elephants to feed herself and her brood. One of the last giant bats flies into the area and is killed by the last cetans. Several days later, while defending her two surviving offspring, the mother is fatally injured by the tail of an
Ankylosaurus. The juveniles remain expectantly next to the carcass of their mother the next morning; several hours later, they are killed along with the other mammals in the region by the impact of a
comet in the
Gulf of Mexico. The impact, said to be as powerful as ten billion
Hiroshima bombs, resulted in 65% of life -the mammals included- dying out in the ensuing cataclysmic changes to the climate. In an epilogue, the present-day African plains are shown; while they are now dominated dinosaurs after millions of years of recovery from the impact, they are still populated by a small group of mammals that did survive the extinction: the rodents, the squirrels and many other small vermin like mammals.
THE GIANT CLAW- TO EDIT
searches the late Jurassic islands for
Therizinosaurus, who has massive and very long claws.
The episode starts off with Nigel in his ship where he shows a giant claw that scientists originally thought to be the rib of a giant turtle but was actually the claw of Therizinosaurus. He is interrupted when a giant turtle passes through and he films them. The turtle sneezes on him and Nigel sets off on his journey
Nigel comes across a nesting ground of heterodontosaurs
that he crosses by using a red flag to draw their attention while one snaps at his cameraman. They travel into a forest where they watch a pack of cassowary like dinosaurs and their friends
hunt heterodontosaurs. In a different forest, Nigel sets camp and finds a scorpion that he keeps. At night, a group of Mononykus like creatures approach the camp site and Nigel tries to catch one. After he caught one, he discovers that they have feathers but he puts his thumb in its mouth causing it to bleed. The next morning, Nigel finds that the Mononykus have eaten his scorpion and he packs up his camp. In the scrublands, Nigel hides in the vegetation urging his cameraman to turn off the camera when he spots a feathered predator
that spooks some Mononykus. Then Nigel waits out at a beach with some Heterodontosaurs and Mononykus as a perfect place for theropods to hunt prey. There he finds a hatched nest with the skeleton of a baby Therizinosaurus in a partially hatched egg as well as herbivore dung. Not far away, he finds a full skeleton of a Therizinosaurus. A large crocodile notices him and chases him and his cameraman into the forest. They climb onto tall tree stumps out of their reach and use a bicycle horn to scare of the raptors. After hearing commotion from the heterodontosaurs, Nigel returns to the watering hole where a feathered apex comes to scavenge and drink but is interrupted by the roar of a
Therizinosaurus leading to a clash of the titans. The Therizinosaurus fends off the
Tarbosaurus with its formidable claws forcing it to back down. Nigel then finds whole herd of
Therizinosaurus emerging from the forest and it is a herbivore that uses its sickle-claws to hook tree and bush branches towards its mouth. Nigel ultimately concludes that it was gentle herbivore by touching one that licks him and knocks him over.
Land OF GIANTS
Nigel travels back in time with his film crew. He travels to a nearby lake, where large mammals named Brutodontids nest every year. There Nigel sees a juvenile Brutodon, where he is attacked by a giant mosasaur. Nigel then coaxes it out of the lake by splashing a stick in the water. It lays on the shore. Nigel attaches a video camera to his head and walks towards it, and demonstrates it's biting power by pushing a stick into it's mouth and having it bite down on it.
Later Nigel climbs up the volcanic slopes to get a panoramic view of the area to see Brutodon herd. Instead he finds a herd of small horses. His search leads him all the way to the coast, where he views a colony of medium sized bats on the cliffs hunting fish. Nigel doesn't return to the campsite until night, where he finds that a large predator has attacked his tent, and left all the provisions littered across the surrounding ground. He finds a single theropod dinosaur tooth jammed in a can of meat.
The next morning Nigel has set up an alarm system outside the camp so that if something breaks the laser tripwire, a loud alarm will sound, alerting Nigel. Later he tracks down the predator, where, around midday, Nigel hears a commotion further ahead. He finds a wounded horse in a rocky gully. He walks further upstream to find a smaller dead individual with a strange feathered apex predator eating it.
Later Nigel is shown flying over the ash-fields in an ultralight. Soon he finds another Sea Bat flock. After breaking away he sees a giant bat, one of the largest animal ever to fly. Soon Nigel discovers the Brutodon herd far below, so he lands the ultra light nearby his jeep. He then drives off towards the herd and locates it without any trouble.
After appreciating their gargantuan size, Nigel drives into a natural 'funnel', caused by a break in some trees. He then sets up some weighing scales designed for lorries. After several fruitless attempts, an Brutodon steps on the scales, showing that it weighs 92.3 tonnes, and Nigel explains that that's the same as 30 African elephants.
The next morning Nigel in chasing an horse 20 miles away from the camp in the jeep, when he realizes that it is actually running because a
Giganotosaurus is chasing them both. Nigel narrowly escapes the predator only to meet up with the herd later in the morning to find an entire pack of
Giganotosaurus mobbing the herd but most are killed.
By the afternoon the pack has singled out a juvenile, and are inflicting wounds, waiting for her to bleed to death. The hunt continues for the rest of the day and into the night, when filming is no longer possible and Nigel must leave.
The next morning, Nigel finds the herd at the nesting site beside the lake. While the females lay their eggs Nigel comments on what a magical ending this is for his dinosaur safari. Suddenly a Mosasaur lunges at him out of the water
NEW DAWN- WWB REALITY
The episode starts by showing how the mammals were dominating the land and that dinosaurs were small. Then it shows how "an asteroid the size of Mount Everest" struck the Earth and demolished the mammals, and how dinosaurs evolved into new forms thereafter. The first episode depicts the warm tropical world of the early Eocene, sixteen million years after the extinction of the giant mammals. Bats, the one of the surviving lineage of the mammals, including the giant carnivorous Mega Bat, rule this world, while dinosaurs are still very small. The setting is near the Messel pit in Germany. Due to volcanic activity, sudden bulk escapes of carbon dioxide trapped underneath lakes pose a significant hazard to the local wildlife. The episode centers around a Parkosaur family, a leaping, shrew-like dinosaur, which has emerged in the dawn hours to forage for food. As the mother forages, first in solidarity, and then with her pups, she wanders near a large predatory mammal, identified as an
Ambulocetus the last cetan. A female Mega Bat, who has been taking care of the single undeveloped baby in her nest, makes two attempts to hunt a small herd of
Protoceratops like dinosaurs, early ceratopsians. The first attempt fails when sounds among the vegetation betray her presence and they mob her. The second attack proves successful when the
Protoceratops consume fermenting grapes and are unable to evade her attack also defends her territory from another. Unfortunately, while the mother hunts, a horde of
Titanomyrma, giant carnivorous ants, encounter the baby when it dropped out of the nest, and successfully kill and eat the chick. When the female discovers her dead offspring at dusk she leaves the forest to try and start another family.
With the arrival of night, a band of lemur-like
Godinotia, socialize and copulate in the dark the narration reveals how they will be the most successful in this new world.
Ambulocetus finally manages to catch a Flamingo like bird near the lake edge. As the night wears on, an earth tremor unleashes trapped carbon dioxide out from underneath the lake and the gas suffocates most of the surrounding life. The Parkosaurs survive because the nest was upwind of the gas while the Bat was killed because she stayed in that area in the forest.
It is mentioned that although they survived the gas, they would ultimately leave many descendants, while the
Ambulocetus, who was killed by the lethal gases, would leave none.
WHALE KILLER
This episode introduces the Mosasaur, an ancient type of mosasaur. Mosasaur became the new king of the ocean after the giant cetans of the
Mesozoic died out alongside the mammals (see
Cruel Sea). It was much bigger than the sharks it shared the ocean with, and it regularly ate the sharks. However, Mosasaur was still less advanced than the modern species; it still had rear flippers (that helped it during the mating) and lacked the blubber. At the same time, this program depicted the beginning of 'climate chaos' - a relatively minor extinction event between Eocene and Oligocene, also known as "The Great Cut". On land dinosaurs too have become big and huge. This episode featured Torosaurus like ceratopsians and the Andrewsarchus, a mammal that was considered to be a relative to the kings of the Cretaceous the Entelodont. Both were much bigger than the land dinosaurs featured in
New Dawn episode, but their brains were still small and their behavior - primitive. They were the first true dinosaur rulers of the land and most of them would die out during "The Great Cut". As the El Nino continues and the extinction event is beginning, the female Mosasaur is forced to change her hunting ground from open seas to mangrove swamps (the future
Sahara desert). There she encounters small sharks,
Apidium, and
Moeritherium. It is described as the last stronghold of the mammals A spinosaurid like dinosaur eats an
Apidium but is too small to attack
Moeritherium, The mosasaur hunts and eats one alive. She leaves. The Torosaurus continue to strive but most of the juvenlies are killed young by the poisonous plants of their home Two
Andrewsarchus steal such a calf, but begin to fight over it in order to determine which of them gets to eat it first. The calf's mother decides that the calf is alive and fights off the
Andrewsarchus - for a time, but leaves when the rest of her young hatch.
The female Mosasaurus discovers a lagoon where dolphin like mammals that appeared after the mass extinction of cetans are beginning to calf. At first the smaller whales use their numbers' advantage to chase away the giant, but the female Mosasaurus eventually returns and begins to hunt and devour the calves - and this time the adults can't stop her.
Several months later
Basilosaurus gives birth to her own calf, but the episode ends saying that both the mother and child are doomed to perish - but whales as a group will survive.
LAND OF GIANTS
The third episode takes place in late Oligocene Mongolia, where seasonal rains are followed by long periods of drought. It follows a mother giant hawk, an enormous herbivorous bird , and her young male calf. The mother struggles to raise her calf, fending off predators such as Dromaeosaurs and trying to teach the calf to survive on its own. The episode also follows other animals in the surroundings, including a Therizinosaurid, tyrannosaurids and iguanodontids, and the hardships they endure as the new animals from the south move in.
NEXT OF KIN
A family group of the descendants of the Apidium is down; yet another female was killed by the Troodontids that hunt them, leaving behind an orphan daughter. The males of the group, Grey and Hercules, are beginning to challenge each other for leadership, and the females are supporting Hercules rather than Grey, A bigger, more numerous group attacks, driving the focus group from their old home. Because of this, they start to migrate through the highlands of Ethiopia, searching for a new one. During their travels they meet a large stegosaurid in musth which chases them away from its territory as it tries to wow a much larger female. They settle in a area with a waterfall where many iguanodontids roam they try to scare them off but can't. However it is also home to a large allosaur type creature which kills many and drags the rest for its chicks to eat. Grey is killed in the process and using some planning they steal some of the allosaurs chicks and cause it to migrate for the safety of its chicks. That night one of the babies is stolen by a Troodontid which now rule the area without the constriction of the Allosaur. One day the female orphan is attacked by the Troodontids in full daylight when the rest rally together and try and kill the Troodontid. They settle down and some evolved descendants of the protagonist from the first episode comes and eats the lice in their fur.
SABRE TOOTH
The fifth episode shows the strange fauna of the isolated continent of South America and explores the effects of the Great American Interchange, which had happened 1.5 million years earlier. Since South America had drifted apart from Antarctica 30 million years ago, many unique dinosaurs had evolved, including a Ankylosaurus like creature , an armored armadillo-like ankylosaur with a cannon ball-sized spiked club on its tail; An edmontosaurus like dinosaur, a camel-like dinosaur with a long trunk and though not a dinosaur a large heron like pterosaur has evolved larger than the largest of the bats.
Before the continents of South America and North America collided, a 10-foot-tall predatory bear called with sabre teeth like Smilodon, had reigned as top predator. However, the great birds, migrating from the north, soon displaced them as top predators. The episode focuses on a male bear, a saber-toothed ursine, called Half Tooth, who lives a lone life in a territory of females all of their cubs are his one day two males chase him out and try to become the individuals the females mate with.
Next, the episode shows The new birds hunting down the edmontosaurs and the bears trying to protect the young from the two brothers (in vain) but they are eventually killed when they go hunting. In the background, the mammals still hunt, but give way to the birds. However, a therizinosaurid, who wanted to eat meat as diet supplement, charges the pack while the males attempted to mate, in order to eat some of the carrion. In the process, it kills the dominant rival male, enabling Half Tooth to return, kill the other male and reclaim his territory. Then he had another litter of cubs. Meanwhile the pterosaurs arrive for their winter migration.
Mammoth JOURNEY
narrator reveals that the world's climate is starting to deteriorate, bringing on an ice age. This means all animals, even the mighty titanosaurs and their symbiotic bird partners are struggling with the last of their kind living in the focus herd. One of the herd falls through a pond concealed by ice. Her sisters comfort her, and in the morning the scavengers Troodontids and humans gather gather. The herd then have no choice but to leave their fallen sister to prepare for the coming Ice Age winter. The narrator also reveals that so much water is frozen at the poles, causing sea levels to drop. A vast Ice Age forest, which today is the North Sea, supports an array of dinosaurs including a herd of titanosaurs. Also residing on the plains in summer is a new creature:
Human.
Despite having no physical adaptations for the cold, they wear animal hides to keep warm. The episode's main focus is the mammoth's 400 kilometre migration to the Alps and back in the spring. Meanwhile, two stigymoloch like dinosaurs are fighting for a harem of females, but are then ambushed by the humans who kill one of the males. As the titans migrate, one of the herd and the juveniles under her care are separated and stalked by a woolly giganotosaurus, but survive.
Upon reaching the Alps, the mother and the juveniles are reunited with the herd. Here in the valleys, one of the herd lays her eggs to return next year to raise the survivors and the birds mate with each other and a new generation is born, some leave into the Alps but many stay with their parents. The episode also focuses on the
Neanderthal, who, despite being built for the cold, is struggling as a result of the Ice Age. One of them is attacked by a Woolly Pachyrhinosaurus, but survives because of his shorter stature and thicker bones.
As the titanosaurs migrate back to the plains, they come into Neanderthal territory where the juveniles is annoyed by the mammals and one is killed by the largest of them all Cave Foxes which drag them down to their cliff home where several giant Parkosaurs watch. they arrive back in their forest where the Gigantosaurus the only thing an adult fears attacks and kills the matriarch. The humans scavenge on the carcass. The titanosaurs are revealed to be going extinct with their herd being the largest thanks to the Ice Age while their birds have a different story thanks to their big partners. The scene then changes to the Oxford Museum and the narrator reveals that "If all this has taught is anything, it's this: no species lasts forever.
BALLAD OF BIG AL
The special begins at the
University of Wyoming's Geological Museum, showing the bones of a baby prosauropod followed by an
Allosaurus (2.1 metres tall is the maximum height) named
Big Al. After the ghost of Big Al wanders the museum passing by his own skeleton and a burrow with some fossilized eggs, the film then travels back in time to 150
Mya) showing a similar nest. Al and his siblings are hiding in the burrow when they are called by their mother. She brings them to a river bank and the hatchlings start to hunt for
insects and lizards. When the mother leaves the
hatchlings temporarily, a predatory Dilephodon like mammal comes out of hiding and kills one of them (luckily, the victim was not Al).
Al is then shown at the age of two years. He tries to hunt a flock of
Dryosaurus. He has not yet learned how to ambush from his mother so he fails to kill one of the swifter, smaller dinosaurs. Later, he snatches a lizard from a branch to keep him satisfied. Al comes across a dead Deinotherium like mammal and an
Allosaurus waiting for death in a pit of sticky mud, which forms a
predator trap. Meanwhile, a two-year-old female
Allosaurus, attracted to the carcass, also gets stuck. She struggles to free herself, but fails. Al luckily avoids the same fate, because he has learnt to avoid
carrion and the large carnivores that it usually attracts. Unable to escape, the trapped
Allosaurus pair die of exhaustion, their corpses left to the bats. Al returns to his mother and his three siblings and feasts on the carcass she has caught.
Three years pass, and a herd of juvenile Prosauropods are migrating across their forest home and into the grasslands, heading for a herd to the south. Al, now 1.2 meters long, is joined by several other
Allosaurus (possibly, his siblings) and they manage to successfully panic the herd into leaving a weakened sick individual behind. But as the
Allosaurus gather for the kill, Al is struck down by the neck of the prosauropod. The pack decides to wait for a few hours until the prosauropod is brought down by heat exhaustion and his illness. Though they feed, within the hour, a five-year-old female
Allosaurus scavenges the kill. Al takes some remnants of the carcass for himself and leaves, trying to find a safer place to eat.
3 years pass by, and Al, now 1.8 metres long with the crests over his eyes reddening, is shown drinking at a pond. His presence however makes other mammals around the pond nervous and the smell of blood he brings with him puts off a pair of Deinotherium that were attempting to mate. Away from the pond, he discovers the scent of a nearby six-year-old female
Allosaurus and issues a
mating call. She is interested, but as Al attempts to mate, a Smilodon like mammal out on the prowl pack attacks and kills the female. Al is lucky enough to escape from the ensuing fight with his life, although he sustains injuries to his right arm as well as smashed ribs. Later the dry season comes, and Al is attempting to hunt a flock of rabbit like mammals as the Dryosaurus have moved away. Whilst ambushing them however, he steps on a hedgehog like mammal and kills it but then it is stuck in his foot so he ends up breaking something in his right foot in the resultant fall; he limps away the, his chances of survival as prey gets scarcer now very unlikely. As the dry season turns to a drought, Al's limp from the fall gets worse and his right middle toe -which he broke in the fall- has become badly infected. Soon, unable to hunt because of this handicap, he dies in a dried-up riverbed, where two hatchling
Allosaurus are hunting for bugs and come across his emaciated carcass where they eat his eyes and tongue and leave. He is said not to have reached full size, dying as a mature adolescent and that the process of his fossilisation was so perfect it preserved even the injuries he sustained in his lifetime including -amongst others- lumps where his ribs healed after their break and the raging infection on his middle toe even the hedgehog he stepped on. The narrator concludes the special stating how Big Al, in death, represents a frozen moment in the fast and furious life of a carnivorous dinosaur.
Now I'm going to do the worst part of WWD, Walking With Dinosaurs 3D and I'm going to remove the voices and keep it as an actual documentary
In the early cretaceous a few million years before the fourth episode of WWD a thing that was actually good and next to the western interior seaway. Patchi is the youngest and smallest in a litter of tiny baby Torosaurus like dinosaurs that are being out competed by pronghorn like mammals. Their father Bulldust the leader is the leader of the herd. Patchi is also attacked by a bird, which attempts to eat him, but he is saved by his caring mother, resulting in Patchi having a hole in his frill as an injury.
Later, Bulldust moves his herd south as well, but when they try to pass through a forest, they are forced to flee when the local Dromaeosaurs make fire to flush out some pronghorns and a forest fire erupts. Taking advantage of the chaos, a pack of dromaeosaurs attacks the scattered herd. They kill most of Patchi and Scowler's family, while their leader and alpha, Gorgon, fights and kills Bulldust while he’s trying to run away as he cares nothing about his children thanks to his kind's ability to breed like rabbits. Afterwards, Patchi's herd, now led by Bulldust's mate, combine with a female named Juniper's herd as they continue their migration. Gorgon's pack attacks them again, and in the ensuing chaos, Patchi, Scowler, Juniper (and many others) fall into a river and are swept downstream to the ocean all juveniles but Juniper, Scowler and Patchi killed in the process, with a scavenger bat following them from above. At a beach, Scowler follows a herd of rhino like mammals to find food, leaving Patchi and Juniper behind as they are scarred up and Juniper's eye is destroyed. The two make their way through a forest and eventually are able to find their herd and Scowler.
After years of making the same migration from north to south and vice versa, the leader of the herd is killed in a river by two cetans Scowler confronts his brother and his gang of friends and challenges him for a battle in exchange for leadership of the herd. Scowler, as he is much stronger and larger than Patchi, quickly gains the upper hand and defeats his brother by trapping him under a young tree before disowning him and ordering Juniper, along with the rest of the herd, to leave Patchi behind. Despondent and heartbroken, Patchi, now trapped underneath the tree and unable to do anything, attempts to accept his fate by allowing scavengers to kill and eat him but thanks to a pterosaur literally pecking out his eye while looking at a butterfly he has the rage to go out fighting.
Reinvigorated by the bat, Patchi and his friends (actually just a bunch of dragonflies that live on his back but like him despite their intelligence) escapes and fights off the scavengers, before catching up to the herd, only to find them confronted by Gorgon and her pack once more (now its gets dark) they manage to scare most of the herd and a bunch of Pronghorn like mammals into a river which causes most to drown, during the battle between Gorgon and the ceratopsians. Scowler pushes Juniper accidentally into a hole with a spike and kills her. patchi in a fit of rage fights Scowler and has his last remaining eye gouged out but he manages to push him off a cliff that was there and while Patchi looks like he's contemplating his action when he is just standing there when Gorgon and her pack kill him, meanwhile a male approaches Gorgon and drops the head of Juniper in front of her she accepts this and leaves to mate.
It then cuts to the survivors who are building up their nest and thanks to their rerouted migration which saves them and their kind from extinction from the Pronghorns. Gorgon's pack have to move away and the lovely gory ecosystem collapses a few million years after this thanks to the arrival of Brutodon which out compete the definitely not sauropod replacement mammals that look like giraffes that will become the largest creatures on earth and it ends on one of Gorgon's young evolving WWM style into the giant theropods from Nigel Marvin's adventures with the largest creatures on earth. The credits this time are of a before and after showing the area in Patchi and friends era and in Nigel marvin's adventures era showing the river area where Patchi was killed into the river area where the Brutodon laid their eggs.
Species/ replacements
Nanotorosaurus replaces Pachyrhinosaurus
Nanogigantosaurus replaces Gorgosaurus
Pronghornodontids replaces Parkosaurus
Parkosaurs replace Chirostenotes
Loxodontamimus replaces Edmontonia
mega Dragonfly, Nanoanurognthathus and mega bats replace Quetzocoatlus
Brontomimus replaces the hadrosaurs
Atroxodontids replace troodontids
Tiny Compusnathids replace Alphadon
Avitelmessus replaces Avitelmessus (crab evolution wasn't that impacted)
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2023.05.31 18:04 NamelessNanashi [The Gods of Dragons: Beginning] Ch 11 - Road to Hamerfoss Part 1/2
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Table of Contents ---
Spring 4985, 18 Buromoth The road to Hamerfoss was north out of Smilnda. By horse, the journey took only two days, one and a half if ridden hard. By foot, it generally took four days, but escorting a heavily loaded wagon would take the squires six.
On the first day out, Thom and Rerves released their excited energy through constant chatter. Talking about how happy they were to finally be on their way to
real training. Occasionally Shon would join in.
On the second day, they spoke about how much easier it would be to concentrate without the girls around. Shon didn’t join much in this conversation.
On the third day, they confessed to missing Daisy and Ania. Suspecting they missed the conversation, Shon attempted to chime in more often.
The fourth and fifth days were plagued with spring rain, and the boys did little more than complain, particularly about their new leather armor chafing when wet. Shon couldn't help but grumble in affirmation. He'd hated the armor from the first day.
The sixth, and final, day saw a stop to the rain. The boys spent their walk beside the wagon carefully dodging puddles after Thom submerged his entire boot in one deeper than expected. There was very little talking between them now, all three too nervous and excited for their imminent arrival.
The road outside the city had been the only part with flat fields and open skies on either side. For the rest, they'd traveled through forest, with only the occasional clearing maintained explicitly for travelers to camp. Tall evergreens growing close together blocked the view of anything beyond the road at their feet, giving Shon and the others very little to look at as they marched.
Two sturdy horses pulled the wagon of supplies for the fortress. Barrels of food and crates of scrap metal as well as sacks of letters and the Squire's personal bags, weighed down the laden wagon, the wheels carving deep channels in the muddy road.
Shon had already sketched the wagon, the horses, the Paladin driving them, and his fellow Squires many times over. He even managed a few landscape drawings, for lack of better subjects. He had no idea how the other two managed to calm their excitement before sleep. Perhaps that was why they talked so much every night.
Walking ahead of him, Rerves readjusted the hilt of his short sword while Shon pulled at the neck of his armor for what seemed like the hundredth time each. They hadn’t been trained in the proper use of either, and Shon wondered again why the Paladins had insisted the Squires wear them. They'd been ordered to guard the wagon, but who would be stupid enough to waylay a Temple cart so close to a fortress full of knights? Of course, monsters such as the draken and drakwalves were always a threat, but what were three untrained boys supposed to do against something like that?
Shon sighed, letting his hand fall limply from the gorget. It was no use. No matter how many times he tried to shift it, it would just rub somewhere else until he grew uncomfortable enough to try again. He attempted to distract himself, letting his eyes unfocus and picturing himself going through his kata as he walked in a daze. Master Veon-Zih always said that mental practice was just as important as physical training, though in this case, Shon was just glad it gave him something to focus on besides his nerves and discomfort.
He was about to start the second kata when he nearly ran into Rerves. The taller boy had stopped walking, and Shon arched an eyebrow at him before realizing that the wagon had also stopped.
There was no way they were there already… Stepping to the side, Shon saw what had stalled them. A man in what looked like poorly kept half-plate stood in the middle of the path. A large war ax strapped to his back.
The stranger scratched at his short beard, scraggly and peppered like his hair, “Ho traveler, where you headed?” He called.
The three boys looked to the Paladin driving the wagon, watching as his eyes narrowed, “We are bound for Hamerfoss, good ser…”
“Ah, so the toll you’ll be payin' will be comin' out of them coffers then,” the stranger called, his face splitting into a grin as the boys looked back his way.
“There is no toll on this road, good ser.” their Paladin stated. As if their heads had been placed on a swivel, the Squires returned their gazes to him, but only for a moment as the stranger answered again.
“There is now.” the bandit lifted his hand, the Paladin stood, and the boys looked between the two with wide eyes, not sure what they were supposed to do. The bandit whistled, a sharp sound that sent birds flying from the trees as four hooded figures exited from the gloom to surround the wagon and its three terrified Squires.
The Paladin drew his longsword, ordering the boys, “Protect the wagon!” They turned frightened eyes on each other for only a moment before looking back at the bandits. Each now holding swords of their own.
The knight lept from the wagon and charged the leader, who'd reached for his ax. Thom and Rerves fumbled for their short swords, and Shon dropped into a low stance, his fists held at the ready and heart beating furiously.
“Shon, sword!” Rerves yelled, his voice somehow steady as the four hooded bandits stalked closer.
Shon actually felt himself blush despite the situation and pulled his sword from its scabbard like the rest. He felt off-balance, the weight of the weapon throwing off his well-rehearsed stance. He didn’t have time to adjust before the bandits charged. Two went for Rerves, leaving one each for Shon and Thom.
Shon tried to relax, to stay alert and ready to move, as he'd been taught. But his palm was sweating and he clinched the hilt tighter than intended. Focused on the bandit heading his way, the chaos around him blurred, becoming indistinct, like a drawing left in the rain. Shon held his ground and lifted the sword to one of the ready positions he'd seen the Paladins practice. His attacker was quite a bit taller than he was, and Shon lifted the sword above his head as the first swing came down hard from above.
The hilt shook in Shon's hand, and his attacker didn't hesitate to swing again, this time sweeping around and aiming for Shon's left leg. Clenching his teeth, Shon pivoted the sword down to block again but misjudged the length of his blade. The bandit's long sword passed below the point of Shon's block to strike just above the knee. He felt the impact, but could only imagine the damage, refusing to look and thanking Hengist the limb hadn't buckled. As the shock of the hit ran its course, the attacker flicked his sword up from inside Shon's failed guard, knocking the weapon from his hand.
The short sword flew free, but Shon had already begun his counter, aiming with his free right hand at his attacker’s extended wrist. The hit would have knocked the attacker's arm aside at the least, but with his now empty left hand, Shon struck the same arm from the outside at the elbow. In an instinctual effort to save the joint, the bandit twisted awkwardly, but predictably, bringing his head lower and closer.
Cartilage crunched beneath his knuckles and Shon's attacker reeled back, gripping his nose under his hood and cursing loudly enough for others to hear over the clang of metal and chaos.
One of Rerves' attackers disengaged from his two-on-one fight to aid his friend, who was now backing away from Shon as fast as he could. Shon hesitated a moment then dashed to his fallen sword.
Again Shon felt unbalanced with the weapon in hand. He tried to shift his weight to offset the difference but barely had enough time to bring the sword to bear as the second attacker swung his two-handed greatsword at Shon's right side.
Taking his own weapon in both hands, Shon managed to absorb some of the force of the blow, but he still wasn't strong enough to fully block the strike. His arms buckled, giving way for his opponent's longsword to hit his upper arm. This second hit hadn't fully registered in Shon's mind when the new attacker shoved his shoulder into Shon's chest, trying to push him over.
It worked. Shon fell to the ground with a splash and smack as he habitually swung his hands down to slap the ground, dropping his sword again, but breaking the energy of the fall. Just as Master Veon-Zih had taught him. Perhaps expecting Shon to be winded, the attacker didn't follow through with another attack on the prone boy; instead, turning to look at the companion Shon had punched.
Shon didn't hesitate. Still on his back, Shon twisted his hips, scissoring his legs to either side of the bandit's leg and kicking him behind the knee and inside the shin. The bigger man went down, and Shon swung his legs up, rolling onto his shoulder blades before jumping directly to a standing position. Or at least trying to. The leather armor was heavy and awkward, and he wobbled when he landed on his feet. As he attempted to regain his balance, another whistle rang out from the front of the wagon.
As one, the attackers disengaged from their respective defending Squires. The one Shon had knocked down rolled away and was helped up by his companion sporting a bloody nose. The Squires didn't pursue. Their hands shook with adrenaline, and their eyes tried to dart every way at once.
"Stand down, Squires," it was the Paladin. The knight had sheathed his sword and was moving back towards the wagon, but the boys could barely manage a glance at each other before focusing back on their attackers. Still very much on edge. It wasn't until the attackers in question also sheathed their weapons that the Squires began to slowly straighten, looking between the Paladin, the lead bandit, their attackers, and each other in quick succession.
"You all did very well," the knight said, reaching out to ensure the horses were still calm. They'd hardly moved, causing Shon to determine they must be warhorses, perhaps one was the knight's own partner.
"Not bad, not bad." the lead bandit started forward, slinging his ax back over his shoulder as he moved. Rather than being reassured by the gesture, the Squires dropped back into their fighting stance.
The Paladin snapped, "It was a test, boys. Relax and sheath your swords before you hurt yourselves." The lead 'bandit' laughed out loud at that. It was a booming sound like a bark straight from his belly as he threw his head back and planted his fists firmly on his hips.
"First time seeing battle, even a mock one, and you can't help but be on edge. It's the same every year," he said, the strange speech pattern he'd used before completely gone. He gestured, and his four underlings removed their hoods. The one with the bloody nose still had it pinched, his head tilted forward.
Mock battle… Shon's leg and arm throbbed painfully with every heartbeat, and his knuckles stung as he clenched and unclenched his fists to try and relax. But now that it was over, he realized that both hits had been with the flat of the blade.
The ringleader continued, "These fine Squires are going to be the newest Paladins of Hengist. After their vigil next month." the four attackers saluted and the younger Squires exchanged glances again before finally putting their swords away. "And I," the man slapped his chest, "am your new Weaponmaster. Master Daunas Mung. It will be my job to train you in combat at Hamerfoss."
Rerves was the first to recover. He smiled, but his voice held a hint of sarcasm, "I wish I could say it's nice to meet you, Master Daunas," he tried to laugh, "perhaps once my heart has stopped trying to beat its way out of my chest." That caused the Weaponmaster to bark his own laugh again. Thom smiled nervously at Shon, who was taking slow, measured breaths to calm his own heart.
The Paladin took a moment to examine their various bumps and bruises but only used his magic to heal the senor squire's broken nose. The much larger party continued together towards Hamerfoss, Master Daunas riding with the Paladin in the wagon while the older Squires chatted amongst each other. Thom and Rerves didn’t join in the chatter, both looking as anxious as Shon felt. He could hear the two uninjured seniors making fun of the two who had fought him and wasn’t sure if he should be embarrassed or proud. He'd hardly used his sword, -dropped it twice!- and the sword was the sacred weapon of Hengist. The symbol of the god himself.
Eventually, -finally- they left the woods and immediately saw the fortress situated in the middle of a vast field. Hamerfoss was one of the oldest structures still being utilized in Clearhelm. As such, it wasn't nearly as visually impressive as some of the newer Temples in the cities. Even so, as they approached the south gate, the three new Squires gaped at its great stone walls in awe.
The outer curtain wall was twenty stones high, -at least four of the boys stacked one on top of the other- with two layers of iron portcullises, their bars as thick as Shon's forearm. Walking through the first, the boys looked up and saw the faces of Paladins looking down at them through holes in the ceiling, built for dumping hot tar or oil on invaders trapped between the portcullises. They moved a little faster through the second.
Beyond the wall was one of two open courtyards, with training dummies, archery targets, and sparring rings separated by neat stone walkways. The smell of hay and horses wafted over the whole place from the stable against the south wall to their right, and the ringing "tink, tink" of a hammer on metal filled the cool air from the smithy built into the side of the fortress proper.
"Welcome to Hamerfoss!" Master Daunas gestured widely to all before them, and Shon fixed his eyes on the fortress itself, rising up like an indomitable mountain before him. It was about fifteen feet taller than the curtain wall, with one great tower in the center jutting up another fifteen feet above that. The roof was lined with battlements where archers could rain death on an invading army.
Turning his head, Shon could see three of the four bastions at the corners of the curtain wall and the armored figures that must be more Paladins standing guard. His left hand twitched as he longed to unpack his journal and draw every detail. The bare, dead-looking vines covering the face of the west wall, he was sure they would bloom in a few short weeks and cover the stone in green; the squat smithy coming out of his workshop to wipe the sweat from his brow in the cool air of early spring; and the slack-jawed expressions of awe on his companions' faces as they tilted their heads waaay back to try and see the top of the fortress's tower. But there would be plenty of time for that. After all, this would be his home for the next four years.
"Well. Don't just stand there gawkin'! Unload the wagon." Shon jumped in surprise and glimpsed Thom and Rerves doing the same. Master Daunas must have startled them out of their awe as well.
Shon was grateful as Rerves cleared his throat and took charge. His habit of speaking first and taking control had annoyed the girls back in Smilnda, but as Thom was used to it and Shon didn’t like giving orders, it worked out well for the boys. "Thom, you get the horses settled. Shon, you start handing me things out of the wagon." Without a word of argument, Thom nodded and went to the horses, murmuring gently as he began removing their harness and Shon climbed into the bed of the wagon to lift one crate at a time down to Rerves.
Master Daunas snorted, turning away from the new boys to give orders Shon couldn't hear to the older Squires. The young men saluted in unison, one moving to help Thom and two coming back to the wagon to help Shon and Rerves. The last jogged to the blacksmith, who waved him towards the smithy. He returned a moment later, carrying a small box and marching towards the smith, who was speaking quietly with Master Daunas.
"Shon, come on!" Rerves whispered, gesturing with both hands impatiently. Shon shook his head to clear it, handing Rerves another crate. He'd been paying a little too much attention to Daunas and the smith.
"Sorry," Shon murmured, but if Rerves heard him, he just took the box and set it with the others. It didn't take long for the four Squires to finish with the wagon. Shon hopped down with his own pack over his shoulder just as Thom came out of the stable with the senior Squire to meet them.
"Horses taken care of?" Rerves asked, and Shon blinked at him, thinking,
Of course, they were; Thom wouldn't have come out otherwise… "Yep, all settled and ready to go," Thom answered with a smile. Shon would've simply nodded. He was never one to waste words on things that didn't need to be said, and now more than ever, he found himself so focused on taking in everything around him that he could hardly think of words to say.
It seemed Master Daunas had been waiting for something to be said out loud, though, because he turned towards them at the sound, "Alright lads, this here is Nangran Flintchest. He's our resident Smith, and he'll be making all your equipment." The man was only as tall as Thom, but his shoulders and chest were broader even than Master Daunas, with hands the size of shovels and a beard that hung to the middle of his chest.
"Line up, smallest... largest…" As he spoke, Nangran pointed first to the right, then to the left of Shon, and didn't bother to see if they obeyed before turning away from them to open the box the older Squire had brought. Taking out a long measuring tape and a ratty-looking notebook, the smith tossed the young man the notebook without explanation and headed toward Thom with the measuring tape. Thom quickly positioned himself to the right of Shon with Rerves on Shon’s left.
Nangran motioned with his hand, grumbling only "Arms…" Without need for further explanation, Thom stepped forward and lifted his arms like a 't', visibly swallowing down his nerves. Shon watched closely as the smith took the smaller boy's measurements. Around his chest, his bicep, lower arm, from shoulder to elbow, elbow to wrist, neck to waist, and much more besides. Thom stood stiff, following the old man's clipped instructions with hesitant jerky movements. Shon thought it should be awkward to work around their armor, but Nangran didn't seem to notice.
"Sword?" Nangran asked, and Thom made a confused sound. But the smith waved a massive hand in his face, "Not you, boy. Daunas, what sword?"
Master Daunas had his arms crossed over his chest and was tilting his head back and forth from one side to the other, absently scratching his beard before he finally said. "Two hands." he then pointed at Shon, saying, "Bastard." Shon wrinkled his nose, but the offense was short-lived when Daunas pointed at Rerves, saying, "One hand."
Nangran sniffed, "One each..." he stepped over to Shon and motioned for him to raise his arms. Shon stiffened but obliged, keeping his eyes fixed forward as the old man ran his measuring tape all across Shon's body, fighting not to flinch each time the Smith brushed against him.
"Yep," Daunas answered. They were talking as if the boys weren't even there, and the older Squires just watched. Didn’t they have anything better to do? "And that one," Daunas continued, nodding towards Shon, "is a lefty." Nangran snorted without comment and continued measuring, while the Squire with the notebook scribbled a little something extra besides the numbers Nangran mumbled to him.
But then the smith ran his hand down Shon’s forearm, touching the skin of his wrist, and pulled away in surprise. Shon jerked his hand back but quickly returned it with a nervous swallow. The smith stared at him, his brow furrowed, "You're cold as ice boy. Nervous?"
Shon shook his head, but the smith continued to stare, so he added, "No sir. I'm always cold."
The smith hummed and went back to measuring around Shon's wrist and back up his arm, "They say cold hands make a warm heart," Nangran muttered.
Beside Shon, Rerves and Thom snickered. "Whoever says that has never met Shon," said Thom, who had relaxed noticeably once the smith had finished with him. Face forward, Shon glared sideways at him, but there was no real anger in it, and Thom snickered again.
Master Daunas let out another bark of a laugh, "I see you get along well! That's good; you'll want friends in training." Shon tried to relax, taking a deep breath through his nose and letting it out through pursed lips. He did get along with his fellow Squires. He felt his lips tilt up in an almost imperceptible smile. He would even go so far as to call them friends. Even if they did poke fun at each other. Or maybe it was because they did.
Smith Nangran moved on to Rerves, and Shon looked from the larger boy to the smaller and back again before focusing his gaze on Master Daunas. It seemed neither of them was going to ask the adults to clarify what they meant by the sword assignments, so he would have to. Feeling more at ease, he asked, "I thought we were going to be trained in all weapons…"
Daunas must've seen where Shon was going because he spoke at the pause provided, "Oh, you will, boy. But I was watching you fight back on the road. You didn't think we staged that little raid just for fun, did you?" Shon didn't answer. He
had thought it was just for fun. Perhaps some kind of hazing ritual. When Shon didn't say anything, Daunas continued, "You boys haven't been trained, so your movements were on instinct, giving me an idea for what fighting style you may lean more towards." he pointed at Shon, who crossed his eyes to focus on the finger, "You, boy, are going to be a problem. You're the one old man V's been training."
Who? Shon refocused on the Weapon Master's face, arching an eyebrow in confusion. When Master Daunas didn’t respond to the look, Shon guessed, "Master Veon-Zih?"
Daunas continued, "He's got you jumping around with no mind to the armor you'll be wearing or the weapon in your hand. You'll have to work twice as hard to adjust some of those habits." Shon was taken aback, shocked, and a little afraid… He didn't want to lose what he'd already learned… but Master Daunas continued, "But with a hand-and-a-half sword, you'll be able to switch between one and two-handed maneuvers." he smiled softly, and Shon realized his emotions must have been showing on his face more than usual because the Weapon Master seemed to be comforting him. "You mark my words; you'll favor the bastard sword for sure."
Nangran finished with Rerves and began rolling up his measuring tape. He turned his back on the boys but spoke to them as he took his notebook back from the senior Squire, “Take that leather off and put it in the wagon. I’ll have better ready for you by first watch week.” The Squires exchanged looks, then began following the command, stripping off the leather armor and thick gambeson and trying in vain to straighten the sweaty wrinkled uniforms underneath.
“You four,” Daunas addressed the seniors, who moved from parade rest to attention in perfect unison, “show these three around and give them the rundown of how things work around here. You three,” he looked over his shoulder at Shon and the others, scratching his neck again, “this is your last day of freedom, enjoy it while you can.” all seven Squires saluted and Daunas sighed, giving a lazy salute in response before walking off, muttering to himself, “I need to shave…”
The older Squires approached the younger, two of them snickering after Daunas was far enough away not to hear. Shon arched an eyebrow at them and, seeing the expression, the tallest explained, “He’s normally clean-shaven. He let his beard grow out all week for the wagon raid.”
“You’ll be doing one too, in your last year.” another of the four added.
“Sorry about your arm,” the one who had fought Thom said, holding out his hand to the younger boy, “You really did do well, considering.” Thom shook the young man’s hand with a grateful smile at the compliment.
The two who had fought Shon exchanged looks with each other then looked at him, their expressions expectant. Shon arched his other eyebrow instead. Did they really expect him to apologize?
They had attacked
him. And he was four years younger than they were.
“So…” the one Shon had bloodied started, drawing the word out.
“Who taught you how to fight?” the second interjected.
“Master Veon-Zih.”
When Shon didn’t elaborate further, the two exchanged silent shrugs. Shon looked away from them, frustrated. They could communicate with each other fine in gestures and expressions, yet,
he was expected to explain details they didn't need? Would they even know what a Monk was? Did it even matter? He was here to train as a Paladin now.
The only one who hadn’t spoken yet cleared his throat, and the other three turned his way immediately. Apparently, he was the unofficial leader of this group, just like Rerves was the unofficial leader of theirs. “We'll show you the barracks first. You should shower and change your uniforms before we walk around the rest of the fortress.”
“You have showers here too?” Rerves blurted in amazement, then snapped his mouth shut, blushing.
The two who were prone to laughing did so again, “Why wouldn’t we?”
“I bet we need it more than most of the official Temples.” the two laughed again.
Thom shuffled his feet nervously but said, “They told us things would be a lot rougher here.”
“They were probably just trying to scare you,”
“They were talking about the work,” the leader said sharply, then turned towards the fortress.
Shon and the others quickly grabbed their bags and rushed to follow. The leader continued to talk as they fell into step behind him, “Your day will start just before sunrise, at fifth bell. You will get dressed, make your bed as quickly as possible, then gather with the others in the courtyard,” he gestured with one hand at a wide-open spot on the training grounds, “From there we run. Around the fortress ten times in formation. After that are drills and then breakfast. After breakfast, we have prayer, followed by lectures, then heavy weapons and armor training, then lunch.” they made their way into the fortress and up a long flight of stairs to the third floor, “After lunch, there's more classwork, then light weapons and combat training. You’re then given an hour of free time to shower and rest before dinner. After dinner, there is mandated study or prayer time, then another hour of free time before lights out at ninth bell. Once every season, we take four weeks to stand watch, one week for each shift.”
He took them down a long hall lined with doors on one side. Shon tried to listen and count the doors at the same time and was glad he did when the leader stopped beside the ninth, “These three rooms are yours. Go ahead and get a new uniform and meet us back out here.”
One of the nicer boys stepped forward to open the first door, “This one is Rerves, followed by Shon and Thom.” Shon entered to find a small room barely six feet square. Directly across from the door was a bed that took up the entire wall and a small high-set window that looked out over the training field. Beside it was a small desk with a single wooden chair. Under the bed, Shon found a long shallow box full of neatly folded uniforms. His name was embroidered in the lining of each piece, and on top was a pinned note with instructions detailing the laundry procedure. Shon only skimmed it, it was the same as the fortress in Smilnda, and most likely the same the Provence over, perhaps even the kingdom.
He left his pack by the desk and returned to the hall with one of his uniforms to find it empty. Glancing down either side of the hall, he shrugged at Thom’s questioning look when he was joined by his two fellows. They waited at least ten minutes before the seniors returned, without their armor and holding their own spare uniforms. They looked nearly as disheveled as the juniors. The leader gestured for them to follow again and said, “Once you get your armor, you will keep it in your room. It's your responsibility to keep it oiled or polished as appropriate.” well, they would be good at that at least… Had they been left to wait while the seniors cared for their armor? Shon didn’t bother to ask, following the four deeper into the fortress.
They were taken to the showers, a single large room with spigots set into the walls and drains in the floor. The seniors started to strip down, placing their dirty uniforms in a basket by the door and setting their clean sets on the benches set along the same wall. Thom, Rerves, and Shon all exchanged looks before following their lead.
There were only ten showerheads, and Rerves finally asked, “How many Squires are there here?”
The seniors each moved to their own showerhead, and the room was quickly filled with hot steam, “Twentyone, including us, but we will be gone in a month, so that will leave seventeen.” one of them answered, stepping under the hot water with a grateful sigh, rinsing the sweat and dirt from the road off his surprisingly well-muscled body. Shon counted the shower spigots again as he moved towards his own. Almost twenty Squires and only ten showers at a time… it sounded like a nightmare. But at least they had hot running water.
Though he had above-average cold tolerance and preferred the winter chill far more than the summer sweat, Shon always enjoyed a truly hot shower. Master Veon-Zih liked to argue that baths were far superior, but in Shon's experience, baths always cooled off too quickly, which was why most ordinary citizens of Clearhelm used the public steam baths.
After they were washed and dressed, the real tour began. They were shown the hall with the officer's rooms, the infirmary, the mess hall, the library, and the classroom. “There’s only one?” Thom asked, peeking into the room with a blackboard across the far wall and long tables situated in front.
“Tomorrow is the last real day before the watch weeks start. You'll spend those four weeks catching up on foundational stuff. Kingdom-wide law, and your assigned sword dills, that sort of thing. After that, the lessons are given in a four-year rotation, so your first classes after the watch weeks will be new to both you and everyone else." the leader explained.
The nicest one elaborated, “You’ll have the same schedule we did, so comparative law, followed by history, then theology, then comparative cultural studies.” Shon wasn’t sure what he looked forward to least on that list. Though all would be better than fighting for a shower…
"There's also etiquette, monster studies, combat tactics and command, and war history and theory." his friend added, and Shon was relieved that at least most of those seemed more interesting.
Next, they were shown some of the less-used rooms. The war room, full of charts and maps and only used for large-scale tactics training, and an indoor sparring room that looked like it was never used.
“This is supposed to be for heavy weather.” one of the laughers said with a snicker.
“But Master Daunus says your enemies won’t let you move a fight inside, so why practice there,” added the other. Shon happened to agree, but also wasn’t looking forward to training in the rain after having walked in it for two days.
Lastly, they were shown the chapel, not as fine as the one in Smilnda but with the same sweet incense and warm comfort. The atmosphere seeped into Shon’s bones as they approached the head altar for a brief prayer and a blessing from the resident Cleric. He was a young man with pale brown hair and green eyes. He smiled warmly down at the new boys, saying, “Welcome to Hamerfoss, Squires of Hengist.” which in turn made each of them glow with enough pride to banish the nerves of their first day and daunting future.
***
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Table of Contents ---
All comments and criticism is welcome.
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2023.05.31 18:03 Individual-Bat232 I think i might've timetravelled ...
Hi I've recently thought about timetravelled and then memory of mine came up to me. I was about 6 or 8, and I was in the Krynica Mountains in Poland. It was very snowy that day. I was pretty new to skiing, and from time to time I would fall down on the snow. One time when I was doing zigzag exercises with little flags (it looked like a flag with a pole on both sides), And then, as I recall, I went into this flag between the poles (I was alone; there were only strangers there; my family was on other ski slopes), and I fell on my face. When I turned around, everything looked the same. There was snow, trees, and even this flag thingy. And then I saw a cameraman with an old-school camera (a wooden camera for black and white photos). That's how it looked. I think he was making a movie. He was standing before me, but his back was to me. Then I saw who he was shooting. There was a woman with very white glamour skin and very velvety black hair (and with black uv glasses or something that looked similar); what was most eye-catching was that she was wearing luxurious fur and very old-style clothes. The cameraman also had very old clothes. She also was skiing with two ski poles in her hands. So after I saw them, I saw her sliding sideways in front of me, and the cameraman was shooting her. It lasted like 60 seconds, and she slid near me, and the cameraman went after her. They didn't notice me. After those holidays, I told my family, but they didn't believe me, and I've moved on. I'm not sure if I have time traveled or reality shifted. But something unusual happened that day. Tell me what you think about this. I'm not sure, but I think the footage from that cameraman might exist somewhere. Maybe they were photos or a movie; I'm not sure.
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2023.05.31 18:02 WalleyeFishingFool % Fishing Knots for Fisherman
The truth is that you only need to know a handful, and none are all that complicated. Below, I’ve outlined the five knots every angler should know for connecting something sharp to the end of your line, whether that’s an octopus hook for
catfishing or a crankbait for bass fishing. These can be mastered by anglers of any skill level, so learn them and you’ll know how to tie a fishing hook, lure, fly, or terminal tackle to your line the right way in any angling situation. Here we go.
- How to Tie a Fishing Hook on With an Improved Clinch Knot Use With: Monofilament, Fluorocarbon Best With: 4- to 20-pound-test line Pros: Easy to learn, good for most light-tackle applications Cons: Should not be used with braid or super line https://youtu.be/irven3mhwNg Improved Clinch Knot Step-by-Step Instructions
Step 1. Run the end of your line through the eye of the hook, lure, or fly. Pull enough through to create a 4- to 5-inch tag end.
Step 2: Wind the tag end around the standing line 4 to 6 times, depending on the line’s diameter. As a rule, the thinnelighter the line, the more turns you should make.
Step 3: Pass the tag end through the hole created at the hook, lure, or fly eye.
Step 4: Now, pass the tag end through the larger hole created between the wraps and the tag end.
Step 5: Slowly pull the standing line to begin drawing the wraps towards the hook, lure, or fly eye.
Step 6: As the coils form, wet them with a bit of saliva and give the standing line a firmer pull to draw them tight and seat them against the eye.
Step 7: Trim the tag end close to the tightened coils.
The improved clinch is one of the easiest fishing knots you can tie, and for many anglers it was the first knot they ever learned. Sometimes referred to as a “fisherman’s knot,” it will quickly secure a hook, lure, or fly to your line, and when tied correctly, it provides ample strength for most freshwater and light inshore saltwater applications. But despite being a very simple knot, it does have drawbacks.
An improved clinch knot relies on friction between the tight coils to stay secure, and this is why you should never use an improved clinch with braid or super line—it’s so slick that a clinch may fail to “bite” properly and can easily come undone. Likewise, the thicker your fluorocarbon or monofilament, the more difficult it becomes to ensure tight, secure seating of a clinch knot. As a rule, I won’t use one with line heavier than 20-pound-test. Otherwise, the improved clinch will get the job done.
- How to Tie a Fishing Hook on With a Palomar Knot Use With: Monofilament, Fluorocarbon, Braided Line, Super Line Best With: 2- to 50-pound-test line Pros: One of the strongest fishing knots ever developed Cons: Has difficulty seating properly with monofilament and fluorocarbon heavier than 50 pounds. https://youtu.be/6e9PAyl7zM8 Palomar Knot Step-by-Step Instructions
Step 1. Form a loop with the standing line. Make sure it’s big enough that whatever you’re tying on can be passed through easily.
Step 2. Feed the loop through the eye of the hook, lure, fly, or terminal tackle.
Step 3. Tie a simple overhand knot with the end of the loop around the tag end and standing line.
Step 4. Now, pass whatever you’re tying on through the loop.
Step 5. While gripping the hook, lure, fly, or terminal tackle in one hand, slowly pull the standing line, and then the tag end, to snug it all up.
Step 6. After the knot cinches down at the eye, trim the tag end.
If you only ever learn one fishing knot, make it the Palomar. Not only is the knot incredibly easy to tie, but it’s also practically unbreakable. I’m not even sure it’s possible for a Palomar to fail, because for one to slip, the laws of physics would need to be defied.
Unlike other knots that rely on coils jamming against the hook eye for strength, the Palomar behaves more like a noose. Once the knot is looped around the hook, lure, fly, or piece of terminal tackle you’re securing, there's no way for it to slip. This is why the Palomar is one of the few knots that is safe to use when tying braid or super line directly to a hook or lure eye.
In truth, you can use a Palomar knot with almost any line diameter. Just be aware that when dealing with monofilament and fluorocarbon heavier than 50-pound-test, getting one to cinch up properly takes a lot of strength, and you’ll want to wet or lube it to avoid creating too much friction when you pull it tight. This is because thick mono and fluoro are very stiff, hindering the ability of the line to be compressed down into a tight enough loop to seat this knot fully easily.
- How to Tie a Fishing Hook on With a Uni Knot Use With: Monofilament, Fluorocarbon, Heavier Braided Line, Heavier Super Line Best With: 10- to 80-pound-test line Pros: Simple to tie, stronger than an improved clinch knot Cons: Can cause line failure under extreme stress. https://youtu.be/Il7CGMFACe4 Uni Knot Step-by-Step Instructions
Step 1: Pass the tag end through the eye of the hook, lure, fly, or terminal tackle, creating a 4- to 6-inch tag end.
Step 2: Create a loop with the tag end by moving it toward the eye, and keep it open by pinching the tag end and standing line together near the eye.
Step 3: Make 4 to 6 turns with the tag end around the standing line, passing the tag through the loop with each wrap.
Step 4: Pull the tag end slowly to tighten the coils around the standing line.
Step 5: Once tight, pull the standing line firmly to slide the coils down to the eye and jam it in place.
Step 6: Trim the tag end close to the knot.
The uni knot can sort of be considered the “grown up” improved clinch knot. The tying mechanics are remarkably similar, but one slight variation in the steps ramps up strength significantly. Whereas an improved clinch tightens down directly on top of the hook or lure eye, the coils in a uni knot tighten around the main line first and then slide down and jam against the eye. It seems like a minor difference, but it’s a big one.
Tied correctly, the uni is extremely strong, though it’s not completely fail-proof. Under extreme tension, the main line can cut right through the coils, causing the knot to fail. Keep in mind, however, that this would be most likely to happen during long, drawn-out battles with extraordinarily strong fish like tuna or amberjacks. While most anglers would agree a uni is perfectly fine for use with braid and super line, this failure is more likely to occur when it’s tied with very thin, slick braid. If you’re using
braid or super line that’s 50-pound-test or heavier, the odds of a cut-through diminish.
- How to Tie a Fishing Hook on With a Non-Slip Mono Loop Use With: Monofilament, Fluorocarbon Best With: 12- to 60-pound-test line Pros: Adds action to flies and lures Cons: Can fail under too much pressure https://youtu.be/SoZ9iJNGAp8 Non-Slip Mono Loop Step-by-Step Instructions
Step 1: Tie an overhand knot in the standing line, leaving a 5- to 7-inch tag.
Step 2: Pass the tag end through the eye of your lure or fly.
Step 3: Now, pass the tag end back through the overhand knot in the standing line.
Step 4: Make 3 or 4 wraps around the standing line with the tag end.
Step 5: Pass the tag end back through the overhand knot near the lure or fly eye.
Step 6: While pinching the open loop near the eye, pull the tag end and standing line to cinch it tight.
Step 7: Trim the tag end close to the knot.
The non-slip mono loop should be part of every angler’s knot repertoire, though it’s often overlooked. The benefits of this tie revolve less around strength and more around action, which is why it's used mostly with lures and flies. Whereas most knots cinch snuggly to a lure or fly’s eye, the non-slip cinches above the eye, creating a loop that runs through the eye, leaving your lure or fly free to pivot more freely from side to side and slide up and down a bit to create more vertical action. As a rule, I use this knot for any lure that doesn’t have a split ring or any streamer fly that I need to “swim” to create the illusion of a baitfish, leech, or crayfish.
The downside of the non-slip mono loop is that it’s only as strong as the line you’re using. Therefore, I skip the non-slip mono loop whenever I’m using less than 12-pound-test line or leader unless I’m targeting exceedingly small fish. Conversely, I’ve tied on tuna jigs with this knot using 60-pound fluorocarbon, and they didn’t snap me off.
- How to Tie a Fishing Hook on With a Snell Knot Use With: Monofilament, Fluorocarbon Best With: 15- to 50-pound-test line Pros: One of the most fail-proof connections for tying on a single hook Cons: Takes practice to master, should never be used with braid https://youtu.be/KnbEo9mnsxE Snell Knot Step-by-Step Instructions
Step 1: Pass the end of the standing line through the eye of the hook until it reaches the middle of the shank. Pinch it against the shank and hold it in place.
Step 2: Pull more of the standing line through the eye to create a loop under the hook. Make sure the loop is large enough to pass around the hook several times.
Step 3: Moving the line away from you, wind the loop around the entire hook 4 to 6 times, pinching each wrap tightly to the shank, if needed, to keep it in place.
Step 4: While holding the hook and wraps, slowly pull the standing line to draw the coils tightly around the shank.
Step 5: Once everything is cinched down, give the standing line a firm tug to slide the coils against the back side of the hook eye.
Step 6: Trim the tag end close to the knot.
Have you ever wondered why the eyes of many hooks are slanted, making them perpendicular to the shank? It’s to help a snell knot seat properly. Unfortunately, Snelling a hook is a bit of a lost art, but if you fish a lot of live and dead baits, you should know how to snell, though I’ll be the first to admit, it takes practice and coordination.
Tied properly, a snell knot won’t ever slip or break—because it’s not actually tied to anything. A snell is a series of tight coils locked around a hook shank by an angled eye that the coils can't slip through. One thing to know about snelling is that it works best with stiffer line. I tend to only snell larger hooks that I’ll use for big fish requiring leaders of 20 pounds or heavier. That’s not to say you can’t snell with lighter line for garden-worm dunking, though the benefits are questionable when dealing with fish weighing less than 10 pounds or so.
Frequently Asked Questions Should I always wet or lubricate my knots before cinching them down?
It never hurts, though it’s more important with some knots than others. As a rule, anytime you tie a knot that gets its strength from a series of wraps or coils that cinch down very tightly, adding a little saliva is a plus. This is especially true when tying these knots with monofilament or fluorocarbon. Heavy-gauge mono and fluoro will create more friction during the tightening process than light mono and fluoro, making lubrication even more critical. Although many of these knots require a little abrasion within the coils to maintain strength, too much is a bad thing. It’s always smart to wet an improved clinch or uni knot before tightening, and if the idea of using spit grosses you out, hit the wraps with a little lip balm instead.
Does adding a drop of super glue to my knots increase their strength?
It depends on the knot, but if you put it on the wrong knot, it can make the connection weaker. This is especially true with coil-based knots like the uni and improved clinch. By design, the more pressure you put on them, the more tightly they should cinch. Adding glue to the wraps, however, will lock them in place, halting their ability to get any tighter through the day as you retrieve lures and fight fish. It’s much more common to see a dab of glue used on line-to-line connections than it is line to hook/lure/fly connections.
What is the best knot for a heavy monofilament line? (
Pitzen)
If you need to use monofilament or fluorocarbon that tests heavier than approximately 60 pounds, you need to buy a crimp kit and forget about knots. Lines this heavy are very stiff. They don’t like to bend, conform, or compress tightly enough to properly tie any of the knots outlined here. Heavy lines are usually fitted with a metal sleeve that gets squeezed tight with a set of crimping pliers after the line is passed through the sleeve, through the eye, then back through the sleeve in a U shape.
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2023.05.31 18:01 Born-NG-1995 The Search for Snake River Walkthrough
We are in Part 3 of the Oregon Trail saga. (Here are links for Parts
1 and
2.) To know what to do, read the entire section below.
Having left Devil's Gate, you and your family are headed to South Pass, where you'll enter Oregon Territory. At "nooning" (your midday rest), Caleb, the captain sends you and his children, Joseph and Eliza, to find a resting spot. As you rest by the Pacific Springs, Caleb announces that you'll be reaching the Parting of the Ways. He explains that your options will be to continue your trail to Fort Bridger or take the Greenwood Cutoff. You should continue your trail to Fort Bridger.
While your family sets up camp, you and Joseph go to collect sagebrush. In this area, known as Little Sandy Crossing, grass and fuel are scarce. As you return to the train, you notice a Native American settlement, where the Shoshone live. You eat baked beans (seasoned with bacon) and pan bread. You fall asleep reading a (worn) copy of
Gulliver's Travels, but in the early morning, you awake to the sound of a guard's alarm, yelling that you have been robbed of a cow and two horses! Joseph tells you that one of the groups you saw last night must be responsible and he's going to spy on them. He tells you to cover for him if anyone asks. You get the choice of telling Pa where Joseph is going or going after Joseph. Pick the former.
Upon hearing of Joseph's plan to spy on the other camp, Pa tells Caleb. They go with two other men to track Joseph down. Joseph doesn't even look at you when you return, but Pa says that the other wagon train was in really bad shape itself and didn't take your animals. Ma asks about the missing animals, but Pa says to just forget about them. For the next couple of days, Joseph refuses to even look at you, but after a while, he admits that going off like that was a bad idea and that you were only looking out for him. You become friends again. The next day, you arrive at the infamous Green River Crossing, which, especially in the spring (when the snow melts and raises the water level), is known to be difficult to cross. The water is a little lower in July, but you still have to walk across the river on narrow gravel bars. Some mountain men have created a ferry, but they charge a fee. The area around the crossing is now a camping site. Caleb goes to ask how much the ferry will cost, but learns that it's being repaired, which will take at least four days. You're asked if you want to wait for the ferry or cross the river. The option to pick is to wait for the ferry.
Having heard many stories of pioneers falling into the Green River, almost everyone agrees with your suggestion to wait for the ferry. The banks make for a nice camping place, and Pa and Caleb help repair the ferry, helping it get finished a day sooner. When it's time to ride across, you sit in the wagon, holding the hands of your little brother and sister, Samuel and Hannah. While waiting for the train to get across, you, Joseph, and Eliza play a game of hide-and-seek. Samuel declares you to be it and runs. After counting to fifty, you see your dog, Archie, bark and run to a bunch of bushes. You follow him and see a baby antelope. Guessing it's been orphaned or abandoned, you ask Ma for milk to give it. Upon seeing the animal, Ma softens and gives you milk. The antelope becomes your new pet. You name her Gertrude and tie a ribbon around her neck. She travels with you when the wagon train moves. One afternoon, however, tragedy strikes: during your midday break, some dogs appear out of nowhere and chase after Gertrude. Two Lakota men on horses race after them. You run after them, yelling that she's yours, but they do not hear you. The dogs kill Gertrude and the men bring her back on a horse. After a talk with Pa, the men apologize for what happened and offer you deerskins in return. Do not accept them.
You tell Pa that you don't want the deerskins. Because the dogs didn't know that Gertrude was your antelope, you would feel bad taking anything from the Lakota. Pa tells that to the Lakota, and they ride away. Just after you start to hike again, however, they return, stating that they will travel as far as the next village. The men, whose names are Roaring Cloud and Bright Sky (father and son, respectively) point out various plants, telling you what's edible and what's used for making medicine (with Ma making notes in her journal). The Lakota disappear when you make camp, but return with a jackrabbit, which Ma prepares in a stew. After the meal, Roaring Cloud tells you Lakota legends, which you, Hannah, and Samuel enjoy. The next day, you make camp at the Lakota settlement and are invited to supper. You, Hannah, and Samuel get wildflowers, and Pa brings some fuel for the fire. During the feast, you see a loaf of bear root bread, wild onion stew, and a cake-like thing (which Pa has eaten and says tastes like a sweet potato) made of another root. Roaring Cloud is looking at you, and although you don't want to offend him, you're not used to this kind of food. The options you get are to force yourself to eat this food or to just wait for leftovers. Force yourself to eat the food.
You eat some of the root cake and realize that Pa wasn't kidding when he said that it tastes like a sweet potato! You ask Joseph about the stew, and he says that it's really good. After the meal, you have nuts, berries, and fragrant hot tea for dessert. Afterward, some performers perform some stories for entertainment. The night continues until Samuel nods off and Ma motions that it's time to head back to camp. The next day, you bid farewell to the Lakota and head to Fort Bridger, but when you get there, it's not what you expect! It's a collection of rickety wooden buildings belonging to fur traders. Fortunately, there's a blacksmith shop where Pa buys shoes for the oxen and replaces the cow you lost. That night, you're sleeping in a hut when Archie growls. You start to shush him, but then, you see what made him growl: a big rattlesnake! You are asked whether you want to run away or lie still. Pick the latter option.
You and Archie stay still. Eventually, the rattlesnake slithers into a small hole on the other side of the hut. Archie's barking wakes everyone up, but when they hear of your encounter, they congratulate you for not trying to strike the snake or run. However, no one, least of all you, gets much more sleep, and (even though you aren't sorry to leave Fort Bridger) you're exhausted when the morning bugle sounds. At Bear Lake Vally, you find plenty of firewood and water, but Caleb warns of another obstacle: Big Hill, one of the steepest climbs on the Trail. When you get there, everyone starts wondering how they will get up. Joseph suggests a windlass, and when you ask what that is, he explains the process: you anchor one wagon at the top of the hill, attach ropes to its wheels, attach the other end of the ropes to the rest of the wagons at the bottom of the hill, and then turn the wheel on the windlass like a crank, pulling the wagons up the hill. Some people agree with Joseph's suggestion, but others (nervous about using something with which they're unfamiliar) suggest the slow and steady route. You should go with Joseph's suggestion.
The windlass works (although it takes several hours to get all the wagons up). As everyone has leftover breakfast as a midday snack, you start wondering how you will make it
down the hill. You remember that in Alcove Spring (during the second week of your journey), you used ropes to tie your wheels and make breaks, and it took the strength of all the men to slowly bring the wagons down the hill. Here, you take the same precautions, and the men take the wagons down the hill in a zigzag pattern rather than straight down (but not without some items falling out). For the next few days, it's smooth sailing. Then one afternoon, Samuel says that you're approaching Soda Springs! You marvel at the bizarre landscapes and drink some of the water. After you drink your fill, Ma and Pa let you explore the area with Joseph and Eliza. You hear a high-pitched whistle that Joseph says comes from Steamboat Spring, but Eliza would rather go to the hot springs to soak her feet. Go to Steamboat Spring.
Whereas other springs hiss, Steamboat Spring shoots out a stream of water every fifteen seconds. After camping, you trek four days to Fort Hall, where a fur trader named Henry invites the group to supper. During supper, he says that the most difficult part of the Trail is ahead: the mountains and the Columbia Valley! He suggests going southwest alongside the California Trail. Some people are tempted by Henry's suggestion and want to go to California, but others want to continue the journey to Oregon. The options that you're given are to go to the California Trail or continue on the Oregon Trail. You should continue on the Oregon Trail
although one might instinctively pick that option anyway, given the title of this series.
In the end, only three wagons (luckily for you, Caleb's isn't one of them) split off. You hike for three days to the Raft River, a deep and rapid stream leading to the Snake River (and where the families leaving for California turn southwest). On the second day, it starts to rain and doesn't stop until the third. While you search for a spot for camping, you notice that because of all the rain that's fallen over the past two days, the water levels are higher than usual. The scouts pick out a spot, but the ground is muddy and wet. Some people complain, but others want to camp anyway. Ma asks you if you want to camp or look elsewhere. Pick the latter.
You find another spot to camp, but after you eat, your throat begins to feel sore, and so does Samuel's. Ma makes you some hot tea and sends you to bed early. The next morning, your throat is less sore, but you now have a cough, which isn't helped by Samuel (who is doing much better) running around and kicking up dirt. You try to rectify this with a swig from the water-skin, but at night, you start to cough a lot, much to the chagrin of Hannah. You then remember that Caleb has some tonics, but you don't want to wake him up. Your options are to take some of the tonic or just try to sleep without it. Try to sleep without the tonic.
Ma comes to check on you and, upon seeing your situation, wraps you in a blanket and gives you some of the tonic. The next day, you've recovered from your cough, and the train makes its way to the Shoshone Falls. It's a beautiful sight. A couple of days later, you see Shoshone people spearing fish. Pa barters for several large fish and grills them over a campfire that night. The evening gives everyone a nice break, which is important because you're about to approach the hardest part of Snake River: Three Island Crossing! Caleb explains that you have to ford one section of the river (which is about one hundred yards wide) to an island. Then you cross a swift and dangerous branch to another island, and then there's one more part to get across. One man suggests tying the wagons together, stating that the extra weight will make the wagons less likely to tip over or drift downstream. Another man suggests taking the wagons apart and floating them across the river so the animals only have to manage themselves. You now have the option of attaching the wagons together or floating them across. You should attach the wagons together. (This is only your
second-to-last set of choices; floating the wagons across leads to two more choices, but they both lead to bad endings.)
You tie two wagons together and travel in pairs. After two pairs go, your wagon follows. As you go in, things go smoothly until the wagon jerks violently! Ma (who isn't a very good swimmer) falls in, hits her head on a rock, and is knocked unconscious (but thankfully not killed)! Pa manages to fish her out and revive her, and she seems okay. You quickly keep moving and reach the island safely. As you reminisce over your journey, you think of what comes next, but you're now a tried-and-true pioneer. You win (for now)!
Here are two more good endings:
- Pa finds a freshwater spring with clear water. Your family sets up camp and eventually decides that this is a better life than the one on the Trail.
- Pa opens a business with the Shoshone people to help those who have missing animals, want guides, or need food and water.
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